Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,173 niches qualify, observed .
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- MOBA + Adventure Poor odds revenue up 3005% on the market
- Golf + Strategy Poor odds revenue up 4205% on the market
- Arcade + Steampunk Poor odds revenue up 5065% on the market
- JRPG + Cats Poor odds revenue up 2465% on the market
- Strategy RPG + Military Poor odds revenue up 4805% on the market
- Agriculture + Medieval Poor odds revenue up 3650% on the market
- Beat 'em up + Historical Poor odds revenue up 2420% on the market
- God Game + Faith Poor odds revenue up 2700% on the market
- Class-Based + Dystopian Poor odds revenue up 3750% on the market
- Automobile Sim + Trading Poor odds revenue up 2145% on the market
- Parkour + Bullet Time Poor odds revenue up 2460% on the market
- 4X + Dark Fantasy Poor odds revenue up 4430% on the market
- Sandbox + Swordplay Poor odds revenue up 4005% on the market
- Spectacle fighter + Third-Person Shooter Poor odds revenue up 3665% on the market
- Bikes + Cycling Poor odds revenue up 3190% on the market
- Hidden Object + Dystopian Poor odds revenue up 3315% on the market
- Sandbox + Dragons Poor odds revenue up 2845% on the market
- Base Building + Mars Poor odds revenue up 4125% on the market
- Swordplay + Choices Matter Poor odds revenue up 3970% on the market
- Real Time Tactics + Loot Poor odds revenue up 4220% on the market
- Looter Shooter + Psychological Horror Poor odds revenue up 4205% on the market
- Tactical RPG + Top-Down Shooter Poor odds revenue up 2435% on the market
- Beat 'em up + Incremental Fair revenue up 4150% on the market
- Looter Shooter + Idler Fair revenue up 3405% on the market
- Racing + Transportation Fair revenue up 2820% on the market
- Trading + Post-apocalyptic Poor odds revenue up 2540% on the market
- Swordplay + Choose Your Own Adventure Poor odds revenue up 1935% on the market
- 3D Platformer + Time Travel Poor odds revenue up 2910% on the market
- Battle Royale + Mystery Long shot revenue up 3270% on the market
- Shooter + FMV Poor odds revenue up 1920% on the market
- MMORPG + Dungeon Crawler Poor odds revenue up 3260% on the market
- RTS + Demons Poor odds revenue up 3790% on the market
- 3D Platformer + War Poor odds revenue up 1850% on the market
- Souls-like + Physics Poor odds revenue up 1550% on the market
- Sports + Crafting Fair revenue up 3760% on the market
- Dynamic Narration + Thriller Poor odds revenue up 3490% on the market
- Parkour + 4 Player Local Poor odds revenue up 2240% on the market
- CRPG + Turn-Based Poor odds revenue up 1945% on the market
- Tactical RPG + Robots Poor odds revenue up 3490% on the market
- 3D Fighter + Crafting Poor odds revenue up 3010% on the market
- Automobile Sim + Motorbike Poor odds revenue up 1445% on the market
- Gambling + Visual Novel Fair revenue up 2980% on the market
- Naval Combat + Fantasy Poor odds revenue up 3415% on the market
- Dating Sim + Typing Fair revenue up 2965% on the market
- Open World + Mechs Poor odds revenue up 2585% on the market
- Physics + Sailing Poor odds revenue up 2910% on the market
- Platformer + Music Poor odds revenue up 2900% on the market
- Open World + Military Poor odds revenue up 3495% on the market
- Sniper + Military Poor odds revenue up 2480% on the market
- RTS + Choose Your Own Adventure Poor odds revenue up 2550% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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