Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,173 niches qualify, observed .
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- Action RTS + Artificial Intelligence Poor odds revenue up 7115% on the market
- Turn-Based Strategy + Science Poor odds revenue up 6065% on the market
- Hunting + Magic Poor odds revenue up 8825% on the market
- Action + Tennis Fair revenue up 5560% on the market
- Turn-Based Tactics + Mining Fair revenue up 8680% on the market
- Third-Person Shooter + Wargame Poor odds revenue up 5630% on the market
- Flight + RPG Poor odds revenue up 4995% on the market
- Shooter + Tactical RPG Poor odds revenue up 6230% on the market
- 3D Fighter + Real Time Tactics Poor odds revenue up 4070% on the market
- Automobile Sim + Choose Your Own Adventure Poor odds revenue up 8320% on the market
- BMX + Physics Poor odds revenue up 8720% on the market
- Tower Defense + Artificial Intelligence Poor odds revenue up 8100% on the market
- Arcade + Mars Poor odds revenue up 5270% on the market
- Parkour + Dystopian Poor odds revenue up 4300% on the market
- Action-Adventure + Tanks Poor odds revenue up 3035% on the market
- Action RPG + Combat Racing Poor odds revenue up 5940% on the market
- Hack and Slash + Puzzle Platformer Poor odds revenue up 5010% on the market
- Swordplay + Hidden Object Poor odds revenue up 5920% on the market
- Destruction + Gun Customization Poor odds revenue up 5910% on the market
- Party-Based RPG + Sandbox Poor odds revenue up 6195% on the market
- FPS + Swordplay Poor odds revenue up 3060% on the market
- Driving + Choose Your Own Adventure Poor odds revenue up 6020% on the market
- PvE + Time Travel Poor odds revenue up 2770% on the market
- Card Game + Faith Poor odds revenue up 5490% on the market
- Loot + Beat 'em up Poor odds revenue up 4210% on the market
- Battle Royale + Dungeon Crawler Poor odds revenue up 6355% on the market
- Souls-like + Survival Horror Poor odds revenue up 6300% on the market
- Loot + Robots Poor odds revenue up 6290% on the market
- Card Battler + Robots Poor odds revenue up 5145% on the market
- Swordplay + Physics Poor odds revenue up 4080% on the market
- Hack and Slash + Romance Poor odds revenue up 4905% on the market
- Space Sim + Interactive Fiction Poor odds revenue up 6890% on the market
- Grand Strategy + Post-apocalyptic Poor odds revenue up 7015% on the market
- Multiple Endings + Assassins Poor odds revenue up 4010% on the market
- Puzzle Platformer + Historical Poor odds revenue up 2935% on the market
- JRPG + 3D Platformer Poor odds revenue up 2935% on the market
- Naval Combat + Submarine Poor odds revenue up 3940% on the market
- Automation + Racing Fair revenue up 6640% on the market
- Local Co-Op + Point & Click Fair revenue up 5495% on the market
- God Game + Magic Poor odds revenue up 4575% on the market
- Wargame + Dark Fantasy Poor odds revenue up 3910% on the market
- Offroad + 3D Platformer Long shot revenue up 3350% on the market
- Bullet Time + Military Poor odds revenue up 4225% on the market
- Grand Strategy + Dark Fantasy Poor odds revenue up 3490% on the market
- 2D Platformer + Music Poor odds revenue up 5300% on the market
- Action RPG + Automation Poor odds revenue up 4425% on the market
- Open World + Action RTS Poor odds revenue up 4875% on the market
- Card Battler + LGBTQ+ Poor odds revenue up 2880% on the market
- Souls-like + Cyberpunk Poor odds revenue up 2915% on the market
- Automobile Sim + Nature Poor odds revenue up 2000% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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