Momentum · ranked
Rising
Niches where the typical new release earns more than it did 24 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 906 niches qualify, observed .
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- Souls-like + War Poor odds revenue up 103890% on the market
- Souls-like + Turn-Based Tactics Poor odds revenue up 16865% on the market
- City Builder + Horror Poor odds revenue up 14960% on the market
- Action RTS + Turn-Based Tactics Poor odds revenue up 8015% on the market
- Turn-Based Combat + Vampires Poor odds revenue up 8880% on the market
- Grid-Based Movement + Music Poor odds revenue up 8655% on the market
- Survival Horror + Turn-Based Combat Poor odds revenue up 6075% on the market
- MMORPG + Magic Poor odds revenue up 7860% on the market
- Hack and Slash + Card Game Poor odds revenue up 6830% on the market
- Physics + Dinosaurs Poor odds revenue up 8665% on the market
- Gun Customization + Dystopian Poor odds revenue up 8100% on the market
- JRPG + Dragons Poor odds revenue up 5870% on the market
- Character Action Game + Sci-fi Poor odds revenue up 7840% on the market
- Sandbox + Western Poor odds revenue up 6470% on the market
- FPS + Outbreak Sim Poor odds revenue up 6345% on the market
- God Game + Tower Defense Poor odds revenue up 6325% on the market
- CRPG + Space Poor odds revenue up 5345% on the market
- Offroad + Character Customization Poor odds revenue up 4265% on the market
- MMORPG + Exploration Poor odds revenue up 3885% on the market
- Spectacle fighter + Survival Horror Poor odds revenue up 4075% on the market
- Crafting + Metroidvania Poor odds revenue up 3185% on the market
- Top-Down Shooter + Modern Poor odds revenue up 3690% on the market
- JRPG + Building Poor odds revenue up 3695% on the market
- Simulation + Spelling Poor odds revenue up 3610% on the market
- Souls-like + Sandbox Poor odds revenue up 3455% on the market
- Driving + Perma Death Poor odds revenue up 2445% on the market
- Precision Platformer + Artificial Intelligence Poor odds revenue up 3080% on the market
- Rhythm + Time Management Poor odds revenue up 2795% on the market
- Hack and Slash + Romance Poor odds revenue up 1710% on the market
- Mining + Perma Death Poor odds revenue up 2500% on the market
- Turn-Based Strategy + Mining Fair revenue up 2505% on the market
- RTS + Turn-Based Combat Poor odds revenue up 1660% on the market
- Metroidvania + Supernatural Poor odds revenue up 1420% on the market
- Shooter + World War I Poor odds revenue up 2370% on the market
- MMORPG + Action-Adventure Poor odds revenue up 2270% on the market
- Class-Based + FPS Poor odds revenue up 2380% on the market
- 6DOF + Cyberpunk Poor odds revenue up 1280% on the market
- PvP + Baseball Fair revenue up 1275% on the market
- Survival Horror + LGBTQ+ Poor odds revenue up 2405% on the market
- MMORPG + Action Poor odds revenue up 2105% on the market
- Real Time Tactics + God Game Poor odds revenue up 1390% on the market
- Typing + LGBTQ+ Strong odds revenue up 1875% on the market
- 3D Platformer + Pirates Poor odds revenue up 1050% on the market
- Character Action Game + Exploration Poor odds revenue up 2055% on the market
- Racing + Visual Novel Poor odds revenue up 1960% on the market
- FMV + Idler Strong odds revenue up 1115% on the market
- City Builder + Science Poor odds revenue up 2190% on the market
- Racing + Romance Poor odds revenue up 1960% on the market
- Parkour + Metroidvania Poor odds revenue up 1495% on the market
- Tactical + Steampunk Poor odds revenue up 1840% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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