Games › Real Time Tactics › Real Time Tactics + Loot
Should I ship a Loot Real Time Tactics?
Real Time Tactics + Loot
Of 24 developers who shipped a Loot Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 41 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.8k, ×2.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $90; 1 in 20 cleared $440k, ×704 the market median. Revenue is up 4220% on the market; 41 games are announced against 13 developers who shipped in the last year.
| Bottom 30% | $90 (exactly $90) |
|---|---|
| Median | $1.8k (exactly $1,798) |
| Top 25% | $19k (exactly $18,581) |
| Top 5% | $442k (exactly $442,323) |
| Developers, 2 yr | 24 |
| Released games | 60 |
| Announced | 41 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 4220% on the market, supply 20% more developers than the period before.
Free games: 20%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Loot
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Loot; 7 in 10 of the top 25% also carry RPG, Roguelite, Strategy
- Price point
- $7.99 typical · top 25% priced $24.99 or above
- Art
- 7 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $7.99.
The top 10 games average 84% positive over 3,399 reviews.
What kills games here
3 in 10 developers made under $90. 9 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 41 games are announced against 13 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Weird RPG | older | $10.99 | 4,066 92% | 122k | $1.3M (exactly $1,340,560) | yuzhen |
| | The Lost Village | older | $11.99 | 2,743 70% | 82k | $987k (exactly $986,657) | FunYoo Games |
| | Ukrainian Warfare: Gostomel Heroes | $14.99 | 1,921 90% | 58k | $864k (exactly $863,874) | Cats Who Play | |
| | Survive the Fall | $24.99 | 590 65% | 18k | $442k (exactly $442,323) | Angry Bulls Studio | |
| | 👑 Idle Calibur 👑(选王之剑) | older | $7.99 | 1,242 85% | 37k | $298k (exactly $297,707) | 绝汪 |
| | Dungeon Village | older | $8.99 | 829 88% | 25k | $224k (exactly $223,581) | Kairosoft Co.,Ltd |
| | Breach & Clear: Deadline Rebirth (2016) | older | $9.99 | 715 53% | 21k | $214k (exactly $214,286) | Mighty Rabbit Studios, Gun Media |
| | Warlords Battleground: Extraction | $11.99 | 525 84% | 16k | $189k (exactly $188,842) | 绝汪 | |
| | Dungeon Village 2 | older | $8.99 | 662 86% | 20k | $179k (exactly $178,541) | Kairosoft Co.,Ltd |
| | Gone Rogue | older | $14.99 | 282 87% | 8.5k | $127k (exactly $126,815) | AskaLot Games |
| | Swords And Magic: Path Of Conquest | · EA | $9.99 | 128 77% | 3.8k | $38k (exactly $38,362) | ShadowMoon Wolf Game Tech Ltd |
| | Successor | $24.99 | 43 60% | 1.3k | $32k (exactly $32,237) | Playwood Project | |
| | Catharage | $9.99 | 62 82% | 1.9k | $19k (exactly $18,581) | Björn Michalski | |
| | Underquest | $9.99 | 39 94% | 1.2k | $12k (exactly $11,688) | Otherside Bay Studio | |
| | Tribe Nation | $9.99 | 24 79% | 720 | $7.2k (exactly $7,193) | Random Worlds s.r.o. | |
| | Elemental Magic Wars | $7.99 | 19 84% | 570 | $4.6k (exactly $4,554) | FWGames | |
| | Squarsenal | $1.99 | 48 95% | 1.4k | $2.9k (exactly $2,866) | Gibberishape |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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