Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 1,976 niches qualify, observed .
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- Souls-like + Tactical Poor odds revenue up 940890% on the market
- Action RTS + Strategy RPG Poor odds revenue up 580860% on the market
- Action RTS + Post-apocalyptic Poor odds revenue up 211365% on the market
- Diplomacy + Survival Poor odds revenue up 402760% on the market
- Action Roguelike + Faith Fair revenue up 192080% on the market
- Parkour + Stealth Poor odds revenue up 68135% on the market
- Action RTS + Shooter Poor odds revenue up 81205% on the market
- Collectathon + Metroidvania Poor odds revenue up 33300% on the market
- Strategy RPG + Zombies Poor odds revenue up 33965% on the market
- Party-Based RPG + Point & Click Fair revenue up 50565% on the market
- Spectacle fighter + Swordplay Poor odds revenue up 27450% on the market
- Souls-like + Spectacle fighter Poor odds revenue up 21340% on the market
- Action RTS + Top-Down Shooter Poor odds revenue up 38730% on the market
- Farming Sim + Artificial Intelligence Fair revenue up 32110% on the market
- Survival + Western Poor odds revenue up 26540% on the market
- PvP + World War I Fair revenue up 24475% on the market
- Choices Matter + Naval Poor odds revenue up 27495% on the market
- Precision Platformer + Dystopian Poor odds revenue up 11770% on the market
- Real Time Tactics + Tanks Poor odds revenue up 17545% on the market
- Collectathon + Dystopian Poor odds revenue up 20220% on the market
- Action RPG + Gun Customization Poor odds revenue up 23285% on the market
- Hero Shooter + Tactical Poor odds revenue up 13415% on the market
- Co-op + Mythology Poor odds revenue up 15830% on the market
- Destruction + Dystopian Poor odds revenue up 12910% on the market
- Action-Adventure + Card Game Poor odds revenue up 12220% on the market
- Real Time Tactics + Horror Poor odds revenue up 14285% on the market
- RPG + Dinosaurs Poor odds revenue up 9970% on the market
- Open World + Swordplay Poor odds revenue up 7020% on the market
- Survival + Dinosaurs Poor odds revenue up 5660% on the market
- Deckbuilding + Aliens Poor odds revenue up 7210% on the market
- Stealth + Historical Poor odds revenue up 9495% on the market
- Stealth + Alternate History Poor odds revenue up 12205% on the market
- Crafting + Dinosaurs Poor odds revenue up 11425% on the market
- Exploration + Rhythm Poor odds revenue up 3470% on the market
- Shooter + Conspiracy Poor odds revenue up 5525% on the market
- Class-Based + Mythology Poor odds revenue up 10990% on the market
- Parkour + Dark Fantasy Poor odds revenue up 4380% on the market
- Boomer Shooter + Female Protagonist Poor odds revenue up 3555% on the market
- Swordplay + Strategy Poor odds revenue up 7510% on the market
- Action-Adventure + Typing Long shot revenue up 8520% on the market
- Visual Novel + Dogs Fair revenue up 4575% on the market
- Inventory Management + Demons Poor odds revenue up 6170% on the market
- City Builder + Hack and Slash Poor odds revenue up 8010% on the market
- Simulation + World War I Fair revenue up 6875% on the market
- Swordplay + Mythology Poor odds revenue up 5065% on the market
- Puzzle Platformer + Historical Poor odds revenue up 7230% on the market
- Exploration + Martial Arts Poor odds revenue up 4275% on the market
- Co-op + Underground Poor odds revenue up 4445% on the market
- Building + Dinosaurs Poor odds revenue up 8540% on the market
- Immersive Sim + Trading Card Game Strong odds revenue up 4950% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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