Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,173 niches qualify, observed .
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- Strategy + Mars Poor odds revenue up 2270% on the market
- Collectathon + Local Multiplayer Poor odds revenue up 3265% on the market
- Swordplay + Mystery Dungeon Poor odds revenue up 2780% on the market
- Farming Sim + Medieval Poor odds revenue up 2200% on the market
- Time Manipulation + Modern Fair revenue up 2350% on the market
- Action Roguelike + Time Travel Poor odds revenue up 3045% on the market
- Shooter + Faith Poor odds revenue up 1845% on the market
- Football (American) + Action Fair revenue up 2625% on the market
- Simulation + Assassins Poor odds revenue up 2960% on the market
- PvP + Football (American) Fair revenue up 2280% on the market
- Action RPG + Sports Poor odds revenue up 2325% on the market
- Class-Based + Wargame Poor odds revenue up 1870% on the market
- Action RPG + Agriculture Poor odds revenue up 3010% on the market
- Life Sim + Dark Fantasy Poor odds revenue up 2985% on the market
- Score Attack + Superhero Fair revenue up 2005% on the market
- Multiple Endings + Snow Poor odds revenue up 2410% on the market
- Action RPG + 4 Player Local Poor odds revenue up 2405% on the market
- Resource Management + Mars Poor odds revenue up 2405% on the market
- Immersive Sim + Solitaire Fair revenue up 1675% on the market
- 3D Platformer + Creature Collector Poor odds revenue up 2055% on the market
- Fighting + Score Attack Long shot revenue up 2000% on the market
- Loot + Wargame Poor odds revenue up 1995% on the market
- Action-Adventure + Time Travel Poor odds revenue up 1245% on the market
- 3D Platformer + Underwater Poor odds revenue up 1385% on the market
- Simulation + World War II Poor odds revenue up 2600% on the market
- Hack and Slash + Alternate History Poor odds revenue up 2265% on the market
- Football (American) + Football (Soccer) Long shot revenue up 2600% on the market
- God Game + Artificial Intelligence Poor odds revenue up 2055% on the market
- Procedural Generation + LGBTQ+ Poor odds revenue up 2210% on the market
- Dungeon Crawler + Sokoban Poor odds revenue up 1620% on the market
- Tactical RPG + Horror Poor odds revenue up 1810% on the market
- Roguelike Deckbuilder + Demons Poor odds revenue up 2185% on the market
- Souls-like + Futuristic Poor odds revenue up 2145% on the market
- PvP + Sailing Poor odds revenue up 2145% on the market
- Driving + Artificial Intelligence Poor odds revenue up 1725% on the market
- Online Co-Op + Mythology Poor odds revenue up 1890% on the market
- Investigation + Incremental Poor odds revenue up 1320% on the market
- Immersive Sim + Swordplay Poor odds revenue up 2365% on the market
- Parkour + Magic Poor odds revenue up 975% on the market
- Survival + Archery Poor odds revenue up 795% on the market
- JRPG + Alternate History Poor odds revenue up 1845% on the market
- Asynchronous Multiplayer + Dark Fantasy Poor odds revenue up 1990% on the market
- FPS + RTS Poor odds revenue up 2270% on the market
- MOBA + Action Poor odds revenue up 1355% on the market
- Fighting + Spectacle fighter Poor odds revenue up 1270% on the market
- Collectathon + LGBTQ+ Poor odds revenue up 1695% on the market
- Sailing + Choose Your Own Adventure Poor odds revenue up 1335% on the market
- Space Sim + Hidden Object Poor odds revenue up 1880% on the market
- RTS + Colony Sim Poor odds revenue up 1585% on the market
- Wargame + Zombies Poor odds revenue up 1335% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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