Do I ship it?

GamesParkourParkour + 4 Player Local

Specimen · observed

Should I ship a 4 Player Local Parkour game?

Parkour + 4 Player Local

Only 19 developers shipped a 4 Player Local Parkour game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, SpeedRunners 2: King of Speed, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.0k, ×1.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $89; 1 in 20 cleared $130k, ×213 the market median. Revenue is up 2240% on the market; 24 games are announced against 8 developers who shipped in the last year.

Deciding numbers: median 1.7 times the market baseline, revenue up 2240% on the market, 24 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Parkour + 4 Player Local
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 19
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $776 → $3.1k → $239 → $89 → $1.8k (still earning)
The last cohort is still earning.
Outcomes for Parkour + 4 Player Local: Plate 1 · outcomes, 2 yr, n = 19
Bottom 30% $89 (exactly $89)
Median $1.0k (exactly $1,048)
Top 25% $20k (exactly $20,374)
Top 5% $134k (exactly $133,966)
Developers, 2 yr 19
Released games 52
Announced 24
Effort 6 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 2240% on the market, supply 25% fewer developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band
4 Player Local
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Parkour, 4 Player Local; 8 in 10 of the top 25% also carry Action, Physics, PvP
Price point
$5.99 typical · top 25% priced $9.99 or above
Art
4 in 10 of the top 25% ship with Funny, 2D, Cartoony
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $5.99.

The top 10 games average 76% positive over 1,104 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $89, median $1.0k, 1 in 4 over $20k, 1 in 20 over $130k.

3 in 10 developers made under $89. 9 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 8 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Parkour with a different second tag, ranked by verdict then median.

  1. + Walking SimulatorFair38 devs · median $719 · 32 announced
  2. + Combat RacingFair26 devs · median $719 · 23 announced
  3. + Precision PlatformerLong shot310 devs · median $359 · 293 announced
  4. + MetroidvaniaPoor odds8 devs · median $80k · 40 announced
  5. + SkateboardingPoor odds11 devs · median $4.8k · 20 announced
  6. + SwordplayPoor odds9 devs · median $4.2k · 33 announced
  7. + Hack and SlashPoor odds18 devs · median $3.4k · 72 announced
  8. + Dark FantasyPoor odds24 devs · median $3.4k · 37 announced
  9. + ModernPoor odds10 devs · median $3.1k · 24 announced
  10. + CatsPoor odds15 devs · median $3.1k · 18 announced
  11. + DestructionPoor odds10 devs · median $2.9k · 27 announced
  12. + StealthPoor odds26 devs · median $2.7k · 77 announced

All 109 pairs on the Parkour page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Ultimate Chicken Horse older $14.99 41,060 95% 1.2M $18M (exactly $18,464,682) Clever Endeavour Games
SpeedRunners older $14.99 22,842 94% 685k $10M (exactly $10,272,047) DoubleDutch Games
SpiderHeck older $14.99 3,922 93% 118k $1.8M (exactly $1,763,723) Neverjam
N++ (NPLUSPLUS) older $14.99 2,825 95% 85k $1.3M (exactly $1,270,402) Metanet Software Inc.
Ben and Ed - Blood Party older $14.99 2,297 88% 69k $1.0M (exactly $1,032,961) Sluggerfly
Amazing Frog? 2 · EA older $19.99 726 77% 22k $435k (exactly $435,382) Fayju
Dustforce DX older $9.99 1,214 93% 36k $364k (exactly $363,836) Hitbox Team
Crumble older $14.99 681 89% 20k $306k (exactly $306,246) BRUTE FORCE
SpeedRunners 2: King of Speed $9.99 447 55% 13k $134k (exactly $133,966) Fair Play Labs
Tricking 0 · EA older $19.99 107 89% 3.2k $64k (exactly $64,168) Full-in Studios
Knock'Em Out $7.99 239 85% 7.2k $57k (exactly $57,288) BBear Studio
Slip & Skid $12.99 141 97% 4.2k $55k (exactly $54,948) NHOGS Interactive
This Is No Cave $6.99 127 96% 3.8k $27k (exactly $26,632) monome.studio
Oblin Party $7.99 85 91% 2.6k $20k (exactly $20,374) Tellus Games
4 Rush Together $4.99 29 86% 870 $4.3k (exactly $4,341) Honglizi
Animal Falling $7.99 13 100% 390 $3.1k (exactly $3,116) WOUAFL
Little Toys $5.99 10 80% 300 $1.8k (exactly $1,797) YLRG Entertainment
RAGDOLL UNIVERSE · EA $4.99 8 87% 240 $1.2k (exactly $1,198) MageC
Boiiing Boiiing $6.99 5 100% 150 $1.0k (exactly $1,048) SLMB's Games

Estimates: copies = reviews × 30, gross = copies × list price.