Momentum · ranked
Rising
Niches where the typical new release earns more than it did 24 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 906 niches qualify, observed .
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- Shoot 'Em Up + Historical Poor odds revenue up 215% on the market
- Co-op + Dogs Poor odds revenue up 260% on the market
- Diplomacy + Choose Your Own Adventure Poor odds revenue up 260% on the market
- Open World + Music Poor odds revenue up 235% on the market
- Character Customization + Hex Grid Poor odds revenue up 300% on the market
- Exploration + Vampires Poor odds revenue up 305% on the market
- Cycling + Racing Poor odds revenue up 200% on the market
- Metroidvania + Hidden Object Poor odds revenue up 265% on the market
- Rhythm + Idler Fair revenue up 265% on the market
- Sniper + Bullet Time Poor odds revenue up 275% on the market
- Class-Based + Building Poor odds revenue up 225% on the market
- Combat Racing + Post-apocalyptic Poor odds revenue up 185% on the market
- Party-Based RPG + Dating Sim Poor odds revenue up 285% on the market
- Hex Grid + Post-apocalyptic Poor odds revenue up 225% on the market
- Match 3 + Female Protagonist Poor odds revenue up 130% on the market
- Survival + Dynamic Narration Poor odds revenue up 120% on the market
- Platformer + Noir Poor odds revenue up 180% on the market
- Swordplay + 3D Platformer Poor odds revenue up 205% on the market
- RTS + Crafting Poor odds revenue up 235% on the market
- Hero Shooter + Exploration Poor odds revenue up 245% on the market
- Souls-like + 2D Fighter Poor odds revenue up 155% on the market
- Space Sim + Military Poor odds revenue up 200% on the market
- Time Manipulation + Tower Defense Poor odds revenue up 185% on the market
- Hack and Slash + Lovecraftian Poor odds revenue up 220% on the market
- Action RTS + Destruction Poor odds revenue up 165% on the market
- Sandbox + Local Co-Op Poor odds revenue up 125% on the market
- Action RTS + Physics Poor odds revenue up 115% on the market
- Building + Loot Poor odds revenue up 215% on the market
- Agriculture + Procedural Generation Poor odds revenue up 155% on the market
- Hero Shooter + Post-apocalyptic Poor odds revenue up 160% on the market
- Sokoban + Nature Poor odds revenue up 145% on the market
- JRPG + Alternate History Poor odds revenue up 245% on the market
- Combat + Ninja Poor odds revenue up 260% on the market
- Investigation + Robots Poor odds revenue up 235% on the market
- Shooter + Alternate History Poor odds revenue up 220% on the market
- Hack and Slash + Ninja Poor odds revenue up 200% on the market
- FPS + Flight Poor odds revenue up 140% on the market
- Immersive Sim + Parkour Poor odds revenue up 210% on the market
- Shooter + Assassins Poor odds revenue up 195% on the market
- MMORPG + Co-op Poor odds revenue up 170% on the market
- 4X + Strategy RPG Poor odds revenue up 170% on the market
- 2D Fighter + Ninja Poor odds revenue up 170% on the market
- Shoot 'Em Up + Music Poor odds revenue up 160% on the market
- Gun Customization + Base Building Poor odds revenue up 190% on the market
- Grand Strategy + Tower Defense Poor odds revenue up 245% on the market
- On-Rails Shooter + Sci-fi Poor odds revenue up 245% on the market
- Time Management + LGBTQ+ Poor odds revenue up 100% on the market
- CRPG + Action Poor odds revenue up 245% on the market
- Stealth + Bullet Hell Poor odds revenue up 245% on the market
- Bikes + Action-Adventure Fair revenue up 265% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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