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Should I ship a Dark-Fantasy Asynchronous Multiplayer game?
Asynchronous Multiplayer + Dark Fantasy
Only 10 developers shipped a Dark-Fantasy Asynchronous Multiplayer game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Dwarven Realms, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 33 more are announced, ×6.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $10k, ×17 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $850k, ×1360 the market median. Revenue is up 1990% on the market; 33 games are announced against 5 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $900 (exactly $900) |
|---|---|
| Median | $10k (exactly $10,490) |
| Top 25% | $49k (exactly $49,279) |
| Top 5% | $854k (exactly $854,145) |
| Developers, 2 yr | 10 |
| Released games | 28 |
| Announced | 33 |
| Effort | 5 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1990% on the market, supply as many developers as the period before.
Free games: 39%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Asynchronous Multiplayer
- effort 5 / 10 · low · a backend with accounts and persistent turns
- Dark Fantasy
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Asynchronous Multiplayer
- Price point
- $9.99 typical
Why players buy here
The top 8 games average 80% positive over 4,098 reviews.
What kills games here
3 in 10 developers made under $900. 7 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 33 games are announced against 5 developers who shipped in the last year, ×6.6 per shipper.
Adjacent niches
Asynchronous Multiplayer with a different setting or mood, ranked by verdict then median.
- + Turn-BasedStrong odds
- + Artificial IntelligenceStrong odds
- + Immersive SimFair
- + Board GameFair
- + WarFair
- + Turn-Based StrategyFair
- + Strategy RPGFair
- + SpaceLong shot
- + Tactical RPGPoor odds
- + Inventory ManagementPoor odds
- + AutomationPoor odds
- + MedievalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Solium Infernum | older | $39.99 | 1,571 88% | 47k | $1.9M (exactly $1,884,729) | League of Geeks |
| | Dwarven Realms | $9.99 | 2,850 81% | 86k | $854k (exactly $854,145) | Crater Studios | |
| | Wretch: Divine Ascent | $14.99 | 975 75% | 29k | $438k (exactly $438,458) | Ogopogo | |
| | 13 柱庭 / Cabal 13 | · EA | $11.99 | 137 78% | 4.1k | $49k (exactly $49,279) | HuanMos Game |
| | GUILT: The Deathless | · EA older | $16.99 | 65 80% | 2.0k | $33k (exactly $33,130) | Outer Brain Studios |
| | Hell | older | $29.99 | 30 43% | 900 | $27k (exactly $26,991) | Hunted Cow Studios |
| | Doomfields | $4.99 | 86 82% | 2.6k | $13k (exactly $12,874) | KJGames | |
| | Forest of Deceit | $9.99 | 35 100% | 1.1k | $10k (exactly $10,490) | Ghost Camp | |
| | Soulreign | $7.99 | 12 83% | 360 | $2.9k (exactly $2,876) | Berraco | |
| | Mad Wild Fairy Tale | older | $19.99 | 2 100% | 60 | $1.2k (exactly $1,199) | Morozov Sergey |
| | GameSyndicates | $29.99 | 1 100% | 30 | $900 (exactly $900) | GameSyndicates | |
| | Boo! Hunt | · EA | $1.99 | 2 100% | 60 | $119 (exactly $119) | Deadsteel Studio |
| | Corlero | $14.99 | 0 0% | 0 | $0 (exactly $0) | Test 3 Games LLC | |
| | Among Demons | $2.99 | 0 0% | 0 | $0 (exactly $0) | purecosu |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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