Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
size: window:
- Survival Horror + Zombies Poor odds revenue up 270% on the market
- Combat + Rome Poor odds revenue up 225% on the market
- Action Roguelike + Metroidvania Poor odds revenue up 365% on the market
- Base Building + Dating Sim Poor odds revenue up 205% on the market
- Procedural Generation + Demons Poor odds revenue up 315% on the market
- Shooter + Conspiracy Poor odds revenue up 410% on the market
- Racing + Artificial Intelligence Poor odds revenue up 350% on the market
- Action RPG + LGBTQ+ Poor odds revenue up 185% on the market
- PvE + Swordplay Poor odds revenue up 305% on the market
- Third-Person Shooter + Flight Poor odds revenue up 350% on the market
- Dungeon Crawler + Twin Stick Shooter Poor odds revenue up 315% on the market
- 3D Fighter + Dungeon Crawler Poor odds revenue up 125% on the market
- Exploration + Trading Poor odds revenue up 385% on the market
- Strategy RPG + Psychological Horror Poor odds revenue up 260% on the market
- Looter Shooter + Robots Poor odds revenue up 275% on the market
- Combat + Naval Poor odds revenue up 380% on the market
- Action-Adventure + 6DOF Poor odds revenue up 210% on the market
- Interactive Fiction + Nature Poor odds revenue up 200% on the market
- Archery + Roguelike Poor odds revenue up 380% on the market
- Arcade + Historical Poor odds revenue up 260% on the market
- Combat + Dogs Poor odds revenue up 310% on the market
- Wargame + Top-Down Shooter Poor odds revenue up 105% on the market
- Fishing + Female Protagonist Poor odds revenue up 200% on the market
- Character Customization + Historical Poor odds revenue up 350% on the market
- Strategy RPG + War Poor odds revenue up 360% on the market
- Strategy RPG + Bullet Hell Fair revenue up 350% on the market
- Arena Shooter + Mechs Poor odds revenue up 350% on the market
- Turn-Based Tactics + Conspiracy Poor odds revenue up 360% on the market
- Stealth + Aliens Poor odds revenue up 275% on the market
- Agriculture + Choices Matter Poor odds revenue up 350% on the market
- Choose Your Own Adventure + Robots Poor odds revenue up 275% on the market
- God Game + Adventure Poor odds revenue up 285% on the market
- Card Game + Hidden Object Fair revenue up 300% on the market
- Card Game + Lovecraftian Poor odds revenue up 210% on the market
- Survival Horror + Noir Poor odds revenue up 330% on the market
- Hidden Object + Modern Poor odds revenue up 300% on the market
- Looter Shooter + Perma Death Poor odds revenue up 340% on the market
- 4 Player Local + Precision Platformer Poor odds revenue up 140% on the market
- Stealth + Robots Poor odds revenue up 140% on the market
- JRPG + Puzzle Platformer Poor odds revenue up 380% on the market
- Bullet Hell + Superhero Strong odds revenue up 380% on the market
- Roguelite + Superhero Poor odds revenue up 380% on the market
- Economy + Tabletop Poor odds revenue up 350% on the market
- Cooking + Hidden Object Fair revenue up 330% on the market
- Action-Adventure + Escape Room Poor odds revenue up 135% on the market
- Driving + Female Protagonist Poor odds revenue up 335% on the market
- Puzzle + Ninja Fair revenue up 130% on the market
- Third-Person Shooter + Twin Stick Shooter Poor odds revenue up 80% on the market
- Strategy RPG + Cyberpunk Poor odds revenue up 190% on the market
- Card Battler + Grid-Based Movement Poor odds revenue up 145% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.