Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Level Editor + Turn-Based Combat Poor odds revenue up 380% on the market
- Automobile Sim + Platformer Poor odds revenue up 205% on the market
- Open World + Word Game Poor odds revenue up 290% on the market
- Souls-like + Bullet Hell Poor odds revenue up 200% on the market
- Turn-Based Strategy + Collectathon Poor odds revenue up 170% on the market
- Survival + Escape Room Poor odds revenue up 190% on the market
- Roguelite + Dogs Fair revenue up 290% on the market
- Metroidvania + Psychological Horror Poor odds revenue up 330% on the market
- RPG + Underwater Poor odds revenue up 350% on the market
- JRPG + Tactical RPG Poor odds revenue up 225% on the market
- Tactical RPG + Psychological Horror Poor odds revenue up 285% on the market
- Assassins Poor odds revenue up 320% on the market
- 4X + Action RTS Poor odds revenue up 285% on the market
- Stealth + Escape Room Poor odds revenue up 285% on the market
- Combat + World War II Poor odds revenue up 235% on the market
- Driving + Walking Simulator Poor odds revenue up 310% on the market
- Survival Horror + Assassins Poor odds revenue up 285% on the market
- Crafting + Zombies Poor odds revenue up 325% on the market
- Co-op + World War II Poor odds revenue up 280% on the market
- Perma Death + Aliens Poor odds revenue up 145% on the market
- Open World + Agriculture Poor odds revenue up 305% on the market
- Looter Shooter + Space Poor odds revenue up 230% on the market
- Top-Down Shooter + Mythology Poor odds revenue up 110% on the market
- Sandbox + Turn-Based Combat Poor odds revenue up 340% on the market
- Sports + Choose Your Own Adventure Fair revenue up 320% on the market
- 2D Fighter + Female Protagonist Poor odds revenue up 295% on the market
- 4 Player Local + Platformer Poor odds revenue up 225% on the market
- Turn-Based Combat + Puzzle Platformer Poor odds revenue up 280% on the market
- Strategy RPG + Word Game Poor odds revenue up 225% on the market
- 3D Platformer + Superhero Poor odds revenue up 170% on the market
- Action RTS + PvE Poor odds revenue up 330% on the market
- Dungeon Crawler + Dating Sim Poor odds revenue up 165% on the market
- Character Customization + Tactical RPG Poor odds revenue up 290% on the market
- PvP + LGBTQ+ Poor odds revenue up 325% on the market
- Collectathon + Modern Fair revenue up 350% on the market
- Class-Based + War Poor odds revenue up 230% on the market
- FPS + Investigation Poor odds revenue up 120% on the market
- Strategy RPG + Mystery Dungeon Poor odds revenue up 250% on the market
- Base Building + Modern Poor odds revenue up 165% on the market
- 2D Platformer + Shoot 'Em Up Poor odds revenue up 285% on the market
- Character Customization + Job Simulator Poor odds revenue up 300% on the market
- Automobile Sim + Transportation Poor odds revenue up 295% on the market
- Open World + Alternate History Poor odds revenue up 335% on the market
- 4 Player Local + Minigames Poor odds revenue up 265% on the market
- RTS + Perma Death Poor odds revenue up 215% on the market
- Puzzle + Dragons Poor odds revenue up 285% on the market
- Level Editor + Robots Poor odds revenue up 330% on the market
- 2D Platformer + Mythology Poor odds revenue up 320% on the market
- Parkour + Choices Matter Poor odds revenue up 100% on the market
- Basketball + Arcade Poor odds revenue up 200% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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