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Should I ship a Roguelike Archery game?
Archery + Roguelike
Only 13 developers shipped a Roguelike Archery game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Zad Archery, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 25 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $1.0k, ×2.2 the market's $480 for a 4 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $160k, ×355 the market median. Revenue is up 380% on the market; 25 games are announced against 7 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $1.0k (exactly $1,048) |
| Top 25% | $6.2k (exactly $6,203) |
| Top 5% | $168k (exactly $168,389) |
| Developers, 2 yr | 13 |
| Released games | 39 |
| Announced | 25 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 380% on the market, supply 15% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Archery, Roguelike; 8 in 10 of the top 25% also carry Action, Hack and Slash, Roguelite
- Price point
- $4.99 typical · top 25% priced $8.99 or above
- Art
- 5 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $8.99 or above; the middle game at $4.99.
The top 10 games average 77% positive over 1,166 reviews.
What kills games here
3 in 10 developers made under $180. 9 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 25 games are announced against 7 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Archery with a different second tag, ranked by verdict then median.
- + Top-Down ShooterFair
- + Female ProtagonistPoor odds
- + Hack and SlashPoor odds
- + HistoricalPoor odds
- + RPGPoor odds
- + PlatformerPoor odds
- + HuntingPoor odds
- + NaturePoor odds
- + Action RPGPoor odds
- + Open WorldPoor odds
- + AdventurePoor odds
- + CombatPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | In Death | older | $29.99 | 928 82% | 28k | $835k (exactly $834,922) | Sólfar Studios |
| | QuiVr | older | $19.99 | 482 88% | 14k | $289k (exactly $289,055) | Blueteak |
| | Zad Archery | $6.99 | 803 73% | 24k | $168k (exactly $168,389) | Samharia Studios | |
| | Psionic Sentry : Infinite | · EA | $4.99 | 215 83% | 6.5k | $32k (exactly $32,186) | Roy, 響雨互動娛樂, HowlingRain |
| | Swamp Keeper | $3.99 | 82 96% | 2.5k | $9.8k (exactly $9,815) | Maetdol Games | |
| | Revans | older | $6.99 | 36 69% | 1.1k | $7.5k (exactly $7,549) | Format lib: /s |
| | Rogue Arrows | older | $4.99 | 43 76% | 1.3k | $6.4k (exactly $6,437) | Jolly Theory |
| | Seonbi : Scholar of Joseon | older | $6.99 | 30 73% | 900 | $6.3k (exactly $6,291) | Team ETTU |
| | Dorts : A Darts Roguelike | $8.99 | 23 100% | 690 | $6.2k (exactly $6,203) | MovingPixels | |
| | Ashen Arrows | $17.99 | 10 90% | 300 | $5.4k (exactly $5,397) | Rusty Pipes Games | |
| | Aevalore | $4.99 | 16 81% | 480 | $2.4k (exactly $2,395) | Aevalore | |
| | The Bow: Ultimate weapon | $4.99 | 7 100% | 210 | $1.0k (exactly $1,048) | Nomad Ukiki | |
| | The Deepwoods | $5.99 | 5 80% | 150 | $898 (exactly $898) | Whiteleopard Studios | |
| | Arrow Dungeon | $8.99 | 3 33% | 90 | $809 (exactly $809) | ParkDol | |
| | BODYguard: CellWars | $2.99 | 2 100% | 60 | $179 (exactly $179) | RevealingMermaid |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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