Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 1,976 niches qualify, observed .
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- Real Time Tactics + Dungeon Crawler Poor odds revenue up 530% on the market
- Stealth + Point & Click Poor odds revenue up 620% on the market
- Strategy RPG + Dragons Poor odds revenue up 275% on the market
- Stealth + Demons Poor odds revenue up 260% on the market
- Action RPG + Real Time Tactics Poor odds revenue up 440% on the market
- PvE + Metroidvania Poor odds revenue up 425% on the market
- Action RPG + Metroidvania Poor odds revenue up 400% on the market
- Swordplay + Sci-fi Poor odds revenue up 620% on the market
- Exploration + Science Poor odds revenue up 650% on the market
- Roguelike + Romance Poor odds revenue up 370% on the market
- Sandbox + Hacking Poor odds revenue up 600% on the market
- Wargame + Time Management Poor odds revenue up 630% on the market
- Parkour + Action Roguelike Poor odds revenue up 620% on the market
- Souls-like + Bullet Hell Poor odds revenue up 395% on the market
- Open World + Metroidvania Poor odds revenue up 455% on the market
- Souls-like + Physics Poor odds revenue up 505% on the market
- Stealth + Puzzle Platformer Poor odds revenue up 440% on the market
- Combat Racing + Adventure Poor odds revenue up 110% on the market
- Collectathon + Top-Down Shooter Poor odds revenue up 350% on the market
- Souls-like + Post-apocalyptic Poor odds revenue up 235% on the market
- Dating Sim + Dogs Fair revenue up 500% on the market
- Racing + Split Screen Poor odds revenue up 445% on the market
- Management + Quick-Time Events Poor odds revenue up 500% on the market
- RPG + Faith Poor odds revenue up 200% on the market
- Souls-like + Procedural Generation Poor odds revenue up 220% on the market
- Collectathon + Interactive Fiction Poor odds revenue up 320% on the market
- Roguelite + Dragons Poor odds revenue up 525% on the market
- Loot + Zombies Poor odds revenue up 370% on the market
- Action-Adventure + Swordplay Poor odds revenue up 405% on the market
- Open World + Cats Poor odds revenue up 485% on the market
- Space Sim + 6DOF Poor odds revenue up 485% on the market
- 6DOF + Futuristic Poor odds revenue up 250% on the market
- Metroidvania + Fantasy Poor odds revenue up 315% on the market
- Souls-like + Magic Poor odds revenue up 550% on the market
- RTS + Exploration Poor odds revenue up 530% on the market
- JRPG + Strategy RPG Poor odds revenue up 325% on the market
- Dungeon Crawler + Metroidvania Poor odds revenue up 480% on the market
- FPS + Artificial Intelligence Poor odds revenue up 595% on the market
- Action-Adventure + Dogs Poor odds revenue up 575% on the market
- Combat Racing + Level Editor Poor odds revenue up 475% on the market
- Automation + War Poor odds revenue up 405% on the market
- Turn-Based Tactics + Nature Poor odds revenue up 260% on the market
- 6DOF + Sci-fi Poor odds revenue up 240% on the market
- Shoot 'Em Up + Modern Poor odds revenue up 330% on the market
- Metroidvania + Space Poor odds revenue up 470% on the market
- Collectathon + Magic Poor odds revenue up 495% on the market
- Sports + Nature Poor odds revenue up 300% on the market
- Tactical RPG + Board Game Poor odds revenue up 405% on the market
- Flight + Transportation Poor odds revenue up 280% on the market
- Arcade + Minigames Fair revenue up 410% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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