Do I ship it?

GamesReal Time TacticsReal Time Tactics + Dungeon Crawler

Specimen · observed

Should I ship a Dungeon Crawler Real Time Tactics?

Real Time Tactics + Dungeon Crawler

Of 30 developers who shipped a Dungeon Crawler Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 41 more are announced, ×2.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.3k, ×5.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $1.1M, ×1758 the market median. Revenue is down 90% on the market; 41 games are announced against 16 developers who shipped in the last year.

Deciding numbers: median 5.3 times the market baseline, revenue down 90% on the market, 41 announced, ×2.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Dungeon Crawler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 30
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $416 → $704k → $43k → $22k → $9.4k → $2.2k → $599 (still earning) → $7.2k (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Dungeon Crawler: Plate 1 · outcomes, 2 yr, n = 30
Bottom 30% $358 (exactly $358)
Median $3.3k (exactly $3,297)
Top 25% $12k (exactly $11,688)
Top 5% $1.1M (exactly $1,104,226)
Developers, 2 yr 30
Released games 79
Announced 41
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 15% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Dungeon Crawler
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Dungeon Crawler; 7 in 10 of the top 25% also carry Strategy, RPG, Strategy RPG
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 72% positive over 6,000 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $360, median $3.3k, 1 in 4 over $11k, 1 in 20 over $1.1M.

3 in 10 developers made under $360. 8 in 10 of the 17 games released 1 to 2 years ago have fewer than 100 reviews. 41 games are announced against 16 developers who shipped in the last year, ×2.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Age of Reforging: The Freelands $29.99 2,291 71% 69k $2.1M (exactly $2,061,213) PersonaeGame Studio
Tower of Time older $24.99 2,322 82% 70k $1.7M (exactly $1,740,803) Event Horizon
JIANGHU CHRONICLES $17.99 2,046 70% 61k $1.1M (exactly $1,104,226) 一品阁
Hadean Tactics older $19.99 1,725 89% 52k $1.0M (exactly $1,034,482) Emberfish Games
Dark Envoy older $29.99 783 69% 23k $704k (exactly $704,465) Event Horizon
Blackthorn Arena: Reforged $24.99 882 66% 26k $661k (exactly $661,235) PersonaeGame Studio
We Are The Dwarves older $14.99 1,072 75% 32k $482k (exactly $482,078) Whale Rock Games
Mech Engineer older $14.99 928 74% 28k $417k (exactly $417,322) KiberKreker
Dwerve older $19.99 426 70% 13k $255k (exactly $255,472) Half Human Games
CD 2: Trap Master older $14.99 330 79% 9.9k $148k (exactly $148,401) ACE ENTERTAINMENT
巴哈姆特1-REMAKE(BAHAMUT1-REMAKE) $9.99 170 95% 5.1k $51k (exactly $50,949) 王韋
Tap Dungeon $4.99 334 81% 10k $50k (exactly $50,000) Xiao5 Studios
Swords And Magic: Path Of Conquest · EA $9.99 128 77% 3.8k $38k (exactly $38,362) ShadowMoon Wolf Game Tech Ltd
Silent Slayer: Vault of the Vampire $19.99 41 70% 1.2k $25k (exactly $24,588) Schell Games
Chaos Entropy $11.00 48 89% 1.4k $16k (exactly $15,840) MILLIDIA
Underquest $9.99 39 94% 1.2k $12k (exactly $11,688) Otherside Bay Studio
Millennium Strategy $14.99 21 85% 630 $9.4k (exactly $9,444) MiMo Games

Estimates: copies = reviews × 30, gross = copies × list price.