Should I ship a Trading game?
Trading
Of 469 developers who shipped a Trading game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,054 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $3.6k, ×7.6 the market's $480 for a 4 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $700k, ×1481 the market median. Revenue is down 15% on the market; 1,054 games are announced against 317 developers who shipped in the last year.
| Bottom 30% | $718 (exactly $718) |
|---|---|
| Median | $3.6k (exactly $3,597) |
| Top 25% | $40k (exactly $39,927) |
| Top 5% | $704k (exactly $703,683) |
| Developers, 2 yr | 469 |
| Released games | 1,163 |
| Announced | 1,054 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 15% on the market, supply 95% more developers than the period before.
Free games: 23%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Trading
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Trading
- Price point
- $9.99 typical · top 25% priced $19.99 or above
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 86% positive over 232,618 reviews.
What kills games here
3 in 10 developers made under $720. 7 in 10 of the 233 games released 1 to 2 years ago have fewer than 100 reviews. 1,054 games are announced against 317 developers who shipped in the last year, ×3.3 per shipper.
All pairs with Trading
- Mining + Trading Fair $12k
- Trading + Score Attack Fair $600
- MMORPG + Trading Poor odds $206k
- Character Customization + Trading Poor odds $60k
- Co-op + Trading Poor odds $47k
- Online Co-Op + Trading Poor odds $47k
- Flight + Trading Poor odds $36k
- Sports + Trading Poor odds $34k
- Collectathon + Trading Poor odds $30k
- Physics + Trading Poor odds $27k
- Driving + Trading Poor odds $24k
- Loot + Trading Poor odds $23k
- Job Simulator + Trading Poor odds $21k
- Building + Trading Poor odds $18k
- Automobile Sim + Trading Poor odds $16k
- Immersive Sim + Trading Poor odds $15k
- Life Sim + Trading Poor odds $13k
- Trading + Walking Simulator Poor odds $13k
- Base Building + Trading Poor odds $12k
- Trading + Shop Keeper Poor odds $12k
- Trading + Cooking Poor odds $12k
- Sandbox + Trading Poor odds $10k
- Trading Card Game + Trading Poor odds $10k
- Trading + Inventory Management Poor odds $9.6k
- Naval Combat + Trading Poor odds $8.5k
- Open World + Trading Poor odds $8.3k
- City Builder + Trading Poor odds $8.1k
- RTS + Trading Poor odds $8.1k
- Management + Trading Poor odds $7.4k
- Crafting + Trading Poor odds $5.9k
- Exploration + Trading Poor odds $5.9k
- Resource Management + Trading Poor odds $5.4k
- Simulation + Trading Poor odds $5.4k
- Economy + Trading Poor odds $4.9k
- Automation + Trading Poor odds $4.9k
- Survival + Trading Poor odds $4.8k
- Fishing + Trading Poor odds $4.8k
- Trading + Card Game Poor odds $4.7k
- 4X + Trading Poor odds $4.0k
- Creature Collector + Trading Poor odds $3.6k
- FPS + Trading Poor odds $3.6k
- Trading + Gambling Poor odds $3.6k
- Trading + Multiple Endings Poor odds $3.5k
- Trading + Time Management Poor odds $3.5k
- Farming Sim + Trading Poor odds $3.3k
- Transportation + Trading Poor odds $3.2k
- RPG + Trading Poor odds $3.1k
- Colony Sim + Trading Poor odds $3.1k
- Space Sim + Trading Poor odds $3.0k
- PvP + Trading Poor odds $2.9k
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | NBA 2K25 | older | $69.99 | 30,969 60% | 929k | $65M (exactly $65,025,609) | Visual Concepts |
| | NBA 2K26 | $69.99 | 25,651 66% | 770k | $54M (exactly $53,859,405) | Visual Concepts | |
| | Elite Dangerous | older | $19.99 | 82,399 76% | 2.5M | $49M (exactly $49,414,680) | Frontier Developments |
| | Supermarket Simulator | $19.99 | 79,236 92% | 2.4M | $48M (exactly $47,517,829) | Nokta Games | |
| | Europa Universalis V | $59.99 | 25,353 66% | 761k | $46M (exactly $45,627,794) | Paradox Tinto | |
| | X4: Foundations | older | $49.99 | 25,257 79% | 758k | $38M (exactly $37,877,923) | Egosoft |
| | Ranch Simulator: Build, Hunt, Farm | older | $24.99 | 40,862 79% | 1.2M | $31M (exactly $30,634,241) | Toxic Dog |
| | TCG Card Shop Simulator | $19.99 | 47,357 96% | 1.4M | $28M (exactly $28,399,993) | OPNeon Games | |
| | Potion Craft: Alchemist Simulator | older | $19.99 | 37,870 92% | 1.1M | $23M (exactly $22,710,639) | niceplay games |
| | Sunkenland | · EA older | $19.99 | 20,536 80% | 616k | $12M (exactly $12,315,439) | Vector3 Studio |
| | Car For Sale Simulator | $16.99 | 20,229 78% | 607k | $10M (exactly $10,310,721) | Red Axe Games | |
| | Retro Rewind - Video Store Simulator | $19.90 | 10,118 95% | 304k | $6.0M (exactly $6,040,446) | Blood Pact Studios | |
| | Car Dealer Simulator | $19.99 | 9,831 88% | 295k | $5.9M (exactly $5,895,651) | Garage Monkeys | |
| | Tiny Bookshop | $19.99 | 6,967 96% | 209k | $4.2M (exactly $4,178,110) | neoludic games | |
| | Storage Hunter Simulator | $24.99 | 3,866 78% | 116k | $2.9M (exactly $2,898,340) | Raccoons Studio | |
| | My Garage | $19.99 | 4,010 90% | 120k | $2.4M (exactly $2,404,797) | Viking Game Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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