Do I ship it?

GamesTradingTrading + Inventory Management

Specimen · observed

Should I ship a Trading Inventory Management game?

Trading + Inventory Management

Of 124 developers who shipped a Trading Inventory Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 256 more are announced, ×3.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $9.6k, ×20 the market's $480 for a 4 / 10 build, and 3 in 10 made under $1.8k; 1 in 20 cleared $1.3M, ×2774 the market median. Revenue is up 15% on the market; 256 games are announced against 80 developers who shipped in the last year.

Deciding numbers: median 20.2 times the market baseline, revenue up 15% on the market, 256 announced, ×3.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Trading + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 124
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $629 → $15k → $6.1k → $33k → $43k → $16k → $11k (still earning) → $2.1k (still earning)
The last cohort is still earning.
Outcomes for Trading + Inventory Management: Plate 1 · outcomes, 2 yr, n = 124
Bottom 30% $1.7k (exactly $1,704)
Median $9.6k (exactly $9,590)
Top 25% $76k (exactly $76,464)
Top 5% $1.3M (exactly $1,317,438)
Developers, 2 yr 124
Released games 253
Announced 256
Effort 4 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 15% on the market, supply 55% more developers than the period before.

Free games: 25%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Trading
effort 4 / 10 · medium · effort 4 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Trading, Inventory Management; 8 in 10 of the top 25% also carry Simulation, Economy, Management
Price point
$9.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with First-Person, Realistic, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $9.99.

The top 10 games average 90% positive over 142,377 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.8k, median $9.6k, 1 in 4 over $76k, 1 in 20 over $1.3M.

3 in 10 developers made under $1.8k. 6 in 10 of the 73 games released 1 to 2 years ago have fewer than 100 reviews. 256 games are announced against 80 developers who shipped in the last year, ×3.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Trading with a different second tag, ranked by verdict then median.

  1. + MiningFair32 devs · median $12k · 33 announced
  2. + Score AttackFair13 devs · median $600 · 13 announced
  3. + MMORPGPoor odds6 devs · median $206k · 42 announced
  4. + Character CustomizationPoor odds26 devs · median $60k · 137 announced
  5. + Online Co-OpPoor odds23 devs · median $47k · 84 announced
  6. + Co-opPoor odds24 devs · median $47k · 82 announced
  7. + FlightPoor odds6 devs · median $36k · 21 announced
  8. + SportsPoor odds11 devs · median $34k · 14 announced
  9. + CollectathonPoor odds28 devs · median $30k · 65 announced
  10. + PhysicsPoor odds23 devs · median $27k · 71 announced
  11. + DrivingPoor odds23 devs · median $24k · 48 announced
  12. + LootPoor odds23 devs · median $23k · 60 announced

All 109 pairs on the Trading page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Supermarket Simulator $19.99 79,236 92% 2.4M $48M (exactly $47,517,829) Nokta Games
Drug Dealer Simulator older $19.99 18,297 85% 549k $11M (exactly $10,972,711) Byterunners
Car For Sale Simulator $16.99 20,229 78% 607k $10M (exactly $10,310,721) Red Axe Games
Ghosts of Tabor · EA older $24.99 9,140 70% 274k $6.9M (exactly $6,852,258) Combat Waffle Studios
Retro Rewind - Video Store Simulator $19.90 10,118 95% 304k $6.0M (exactly $6,040,446) Blood Pact Studios
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Tiny Bookshop $19.99 6,967 96% 209k $4.2M (exactly $4,178,110) neoludic games
Drug Dealer Simulator 2 older $24.99 5,480 69% 164k $4.1M (exactly $4,108,356) Byterunners
Pharaoh™: A New Era older $22.99 4,811 75% 144k $3.3M (exactly $3,318,147) Triskell Interactive
Barn Finders older $19.99 3,966 82% 119k $2.4M (exactly $2,378,410) Duality Games
Roadside Research · EA $14.99 3,991 85% 120k $1.8M (exactly $1,794,753) Cybernetic Walrus
Mall Simulator · EA $13.99 3,139 82% 94k $1.3M (exactly $1,317,438) F13 Games
Old Market Simulator $9.99 4,333 87% 130k $1.3M (exactly $1,298,600) Alcedo Games
Tiny Aquarium: Social Fishkeeping $7.49 3,386 95% 102k $761k (exactly $760,834) Lunheim Studios
Used Cars Simulator · EA $19.99 1,147 79% 34k $688k (exactly $687,856) DreamWay Games

Estimates: copies = reviews × 30, gross = copies × list price.