Do I ship it?

GamesAutomationAutomation + Trading

Specimen · observed

Should I ship a Trading Automation game?

Automation + Trading

Of 73 developers who shipped a Trading Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 108 more are announced.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $4.9k, ×7.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $260k, ×427 the market median. Revenue is down 95% on the market; 108 games are announced against 59 developers who shipped in the last year.

Deciding numbers: median 7.9 times the market baseline, revenue down 95% on the market, 108 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Trading
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 73
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.1k → $73k → $7.3k → $23k (still earning) → $420 (still earning)
The last cohort is still earning.
Outcomes for Automation + Trading: Plate 1 · outcomes, 2 yr, n = 73
Bottom 30% $479 (exactly $479)
Median $4.9k (exactly $4,947)
Top 25% $65k (exactly $65,470)
Top 5% $268k (exactly $267,976)
Developers, 2 yr 73
Released games 115
Announced 108
Effort 6 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 320% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Trading
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation, Trading; 9 in 10 of the top 25% also carry Simulation, Management, Resource Management
Price point
$8.99 typical · top 25% priced $16.99 or above
Art
4 in 10 of the top 25% ship with First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $8.99.

The top 10 games average 77% positive over 5,536 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $480, median $4.9k, 1 in 4 over $65k, 1 in 20 over $260k.

3 in 10 developers made under $480. 4 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 108 games are announced against 59 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + UndergroundFair20 devs · median $7.4k · 32 announced
  7. + Class-BasedFair19 devs · median $6.6k · 22 announced
  8. + MiningFair105 devs · median $4.9k · 164 announced
  9. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  10. + ProgrammingFair84 devs · median $3.8k · 102 announced
  11. + FishingFair40 devs · median $3.4k · 46 announced
  12. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Rise of Industry older $29.99 3,122 74% 94k $2.8M (exactly $2,808,863) Dapper Penguin Studios
Industry Giant 4.0 $24.99 506 33% 15k $379k (exactly $379,348) Don VS Dodo
Potion Tycoon $19.99 629 71% 19k $377k (exactly $377,211) Snowhound Games
Center Station Simulator · EA older $19.99 554 87% 17k $332k (exactly $332,234) Nightmare Phoenix
Returns Outlet Simulator · EA $9.99 921 95% 28k $276k (exactly $276,024) Twisted Twice Games
Medieval Crafter: Blacksmith $11.99 745 76% 22k $268k (exactly $267,976) Compact Core Games
Console Shop Simulator · EA $15.99 516 92% 15k $248k (exactly $247,525) Lance Games
Crypto Miner Tycoon Simulator older $23.99 326 82% 9.8k $235k (exactly $234,622) Bigosaur
Crypto Mining Simulator older $4.99 1,419 65% 43k $212k (exactly $212,424) Satosha Nakamoti
Military Incremental Complex $9.99 692 82% 21k $207k (exactly $207,392) Space Kraken Studios
Bank Simulator · EA $14.99 367 70% 11k $165k (exactly $165,040) Strong Bow Games
Figure Shop Simulator $12.49 369 84% 11k $138k (exactly $138,264) Gnome Games
Arcane Merchant $14.99 280 84% 8.4k $126k (exactly $125,916) Findie Studios
MMO98 $6.99 511 69% 15k $107k (exactly $107,157) BiteMe Games

Estimates: copies = reviews × 30, gross = copies × list price.