Do I ship it?

GamesDrivingDriving + Trading

Specimen · observed

Should I ship a Trading Driving game?

Driving + Trading

Of 23 developers who shipped a Trading Driving game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 48 more are announced, ×6.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $24k, ×38 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.9k; 1 in 20 cleared $5.8M, ×9388 the market median. Revenue is up 40% on the market; 48 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 38.1 times the market baseline, revenue up 40% on the market, 48 announced, ×6.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Driving + Trading
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 23
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.1k → $4.2k → $95k → $5.7k → $60k (still earning)
The last cohort is still earning.
Outcomes for Driving + Trading: Plate 1 · outcomes, 2 yr, n = 23
Bottom 30% $1.9k (exactly $1,887)
Median $24k (exactly $23,906)
Top 25% $303k (exactly $302,981)
Top 5% $5.9M (exactly $5,895,651)
Developers, 2 yr 23
Released games 44
Announced 48
Effort 6 / 10
AI-buildability Low
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 40% on the market, supply 55% fewer developers than the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Driving
effort 6 / 10 · low · vehicle handling feel is tuned by hand
Trading
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Driving, Trading; 8 in 10 of the top 25% also carry Immersive Sim, Simulation, Automobile Sim
Price point
$8.99 typical · top 25% priced $19.99 or above
Art
8 in 10 of the top 25% ship with Realistic, 3D, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $8.99.

The top 10 games average 82% positive over 41,041 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.9k, median $24k, 1 in 4 over $300k, 1 in 20 over $5.8M.

3 in 10 developers made under $1.9k. 6 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 48 games are announced against 7 developers who shipped in the last year, ×6.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Driving with a different second tag, ranked by verdict then median.

  1. + Split ScreenFair54 devs · median $6.0k · 56 announced
  2. + Psychological HorrorFair35 devs · median $5.9k · 43 announced
  3. + IdlerFair16 devs · median $5.5k · 18 announced
  4. + Survival HorrorFair20 devs · median $4.9k · 25 announced
  5. + World War IIFair8 devs · median $4.2k · 9 announced
  6. + MusicFair8 devs · median $2.4k · 10 announced
  7. + ThrillerFair18 devs · median $2.0k · 21 announced
  8. + Interactive FictionFair12 devs · median $1.2k · 13 announced
  9. + LogicFair30 devs · median $958 · 29 announced
  10. + Hidden ObjectFair26 devs · median $897 · 23 announced
  11. + Online Co-OpPoor odds82 devs · median $48k · 157 announced
  12. + AutomationPoor odds24 devs · median $44k · 36 announced

All 130 pairs on the Driving page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Car For Sale Simulator $16.99 20,229 78% 607k $10M (exactly $10,310,721) Red Axe Games
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Storage Hunter Simulator $24.99 3,866 78% 116k $2.9M (exactly $2,898,340) Raccoons Studio
My Garage $19.99 4,010 90% 120k $2.4M (exactly $2,404,797) Viking Game Studio
Used Cars Simulator · EA $19.99 1,147 79% 34k $688k (exactly $687,856) DreamWay Games
Hard Truck Apocalypse / Ex Machina older $7.99 2,426 83% 73k $582k (exactly $581,512) Targem Games
Storage Hustle · EA older $11.99 1,508 70% 45k $542k (exactly $542,428) Broken Clock
Dustland Delivery $7.99 1,264 88% 38k $303k (exactly $302,981) Neutron Star Studio
Estate Agent Simulator · EA older $15.99 573 67% 17k $275k (exactly $274,868) Kiki Games
Taora : Survival · EA older $13.99 353 55% 11k $148k (exactly $148,154) Tulpar Games
Toy Shop Simulator $16.99 187 79% 5.6k $95k (exactly $95,314) PaperPixel Games
Dust Raiders $15.99 160 64% 4.8k $77k (exactly $76,752) Vixa Games
Rent A Car Simulator 24 $12.99 154 53% 4.6k $60k (exactly $60,014) 2MEDYA
Vending Machine Business Simulator $8.99 193 74% 5.8k $52k (exactly $52,052) Crow Interactive

Estimates: copies = reviews × 30, gross = copies × list price.