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Should I ship a Dungeon Crawler Battle Royale?
Battle Royale + Dungeon Crawler
Only 14 developers shipped a Dungeon Crawler Battle Royale in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Mistfall Hunter, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 30 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 10 / 10 build.
The middle developer here made $3.2k, ×2.4 the market's $1.3k for a 10 / 10 build, and 3 in 10 made under $120; 1 in 20 cleared $12M, ×8930 the market median. Revenue is up 6355% on the market; 30 games are announced against 7 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $119 (exactly $119) |
|---|---|
| Median | $3.2k (exactly $3,224) |
| Top 25% | $9.7k (exactly $9,709) |
| Top 5% | $12M (exactly $12,028,936) |
| Developers, 2 yr | 14 |
| Released games | 30 |
| Announced | 30 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 6355% on the market, supply as many developers as the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Battle Royale
- effort 10 / 10 · low · 100-player servers and constant live ops
- Dungeon Crawler
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- Battle Royale, Dungeon Crawler; 5 in 10 of the top 25% also carry PvP, Action, Action-Adventure
- Price point
- $8.99 typical · top 25% priced $24.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, 3D, Cute
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $8.99.
The top 10 games average 54% positive over 16,776 reviews.
What kills games here
3 in 10 developers made under $120. All of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 30 games are announced against 7 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
Battle Royale with a different second tag, ranked by verdict then median.
- + Immersive SimFair
- + MysteryLong shot
- + LootPoor odds
- + SportsPoor odds
- + Hero ShooterPoor odds
- + PuzzlePoor odds
- + Psychological HorrorPoor odds
- + Co-opPoor odds
- + SandboxPoor odds
- + 4 Player LocalPoor odds
- + RoguelitePoor odds
- + Combat RacingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Mistfall Hunter | $24.99 | 16,045 53% | 481k | $12M (exactly $12,028,936) | Bellring Games | |
| | Backpack Jianghu | $13.99 | 565 80% | 17k | $237k (exactly $237,130) | 背包工作室 | |
| | NIGHT CROW | older | $15.99 | 85 68% | 2.6k | $41k (exactly $40,774) | Ge-Aivan |
| | Huge Jaws | older | $24.99 | 23 65% | 690 | $17k (exactly $17,243) | Piece Of Voxel |
| | Touhou Brawl | $11.99 | 39 51% | 1.2k | $14k (exactly $14,028) | FIVE DUCK GAMES | |
| | Damsels in Distress | $8.99 | 36 83% | 1.1k | $9.7k (exactly $9,709) | Anime Mania | |
| | CipherMind | $7.99 | 18 77% | 540 | $4.3k (exactly $4,315) | Pigeon Games | |
| | Adventurer's Gambit: Dungeons of Fortune | $12.99 | 11 81% | 330 | $4.3k (exactly $4,287) | Astana Games | |
| | 鬼灵的冒险GUILING's Adventure | $1.99 | 54 94% | 1.6k | $3.2k (exactly $3,224) | 硅晶石工作室Sicrystal Studio | |
| | Among Ass 2: Butt Warfare | older | $0.99 | 98 84% | 2.9k | $2.9k (exactly $2,911) | Volens Nolens Games |
| | The Night of Escape | $3.99 | 3 0% | 90 | $359 (exactly $359) | LiTang | |
| | Dungeons Bomb | $3.99 | 1 100% | 30 | $120 (exactly $120) | MARIOZY | |
| | Halls of the damned | $0.99 | 4 25% | 120 | $119 (exactly $119) | Team EX |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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