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Should I ship a Hidden Object Swordplay game?
Swordplay + Hidden Object
Only 13 developers shipped a Hidden Object Swordplay game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Stonemachia, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.5k, ×2.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $740k, ×1188 the market median. Revenue is up 5920% on the market; 13 games are announced against 6 developers who shipped in the last year.
| Bottom 30% | $450 (exactly $450) |
|---|---|
| Median | $1.5k (exactly $1,498) |
| Top 25% | $4.9k (exactly $4,852) |
| Top 5% | $746k (exactly $746,027) |
| Developers, 2 yr | 13 |
| Released games | 25 |
| Announced | 13 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 5920% on the market, supply 15% fewer developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Swordplay
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Hidden Object
- effort 2 / 10 · high · static scenes with click targets
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Swordplay, Hidden Object
- Price point
- $6.99 typical
Why players buy here
The top 10 games average 94% positive over 1,450 reviews.
What kills games here
3 in 10 developers made under $450. All of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 13 games are announced against 6 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Swordplay with a different second tag, ranked by verdict then median.
- + Visual NovelFair
- + Strategy RPGFair
- + IdlerFair
- + Auto BattlerFair
- + DeckbuildingFair
- + Shoot 'Em UpLong shot
- + SamuraiPoor odds
- + JRPGPoor odds
- + Female ProtagonistPoor odds
- + FightingPoor odds
- + Co-opPoor odds
- + Base BuildingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Stonemachia | $19.99 | 1,244 95% | 37k | $746k (exactly $746,027) | Crossfall Games | |
| | The Adventures of The Black Hawk | older | $12.99 | 77 85% | 2.3k | $30k (exactly $30,007) | Croqueta Asesina Studios |
| | Ladies, Don’t Tempt My Immortality | $10.99 | 57 89% | 1.7k | $19k (exactly $18,793) | 蒸汽满满工作室 | |
| | Spellbound Beauties | $6.99 | 72 83% | 2.2k | $15k (exactly $15,098) | Lunar Kiss Games | |
| | A Game About Breaking Pots | $5.99 | 27 100% | 810 | $4.9k (exactly $4,852) | Glenn Verheij | |
| | SEARCH ALL - RUNES | older | $2.99 | 42 92% | 1.3k | $3.8k (exactly $3,767) | Laush Dmitriy Sergeevich |
| | Ghost Infinite Labyrinth | $7.99 | 15 60% | 450 | $3.6k (exactly $3,596) | riinwin | |
| | Drag'N Dungeon | $9.99 | 11 90% | 330 | $3.3k (exactly $3,297) | Demon Girl | |
| | Shonen Adventure : The Dual Blades Hero | older | $13.99 | 5 60% | 150 | $2.1k (exactly $2,098) | Melvyn Boutel |
| | Super Bear: Hunt for the lost beer | older | $4.99 | 13 69% | 390 | $1.9k (exactly $1,946) | Tero Lunkka, Valkeala Software |
| | 虚衝 - Kyosho | $9.99 | 5 80% | 150 | $1.5k (exactly $1,498) | むつむつプロジェクト(Mutsu'pro) | |
| | Sexy Katana | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | Doky | |
| | Where's My Bara Deck? Hardcastle | $1.99 | 10 90% | 300 | $597 (exactly $597) | Kopon Games | |
| | DarkShine | · EA | $3.00 | 5 100% | 150 | $450 (exactly $450) | DScorp |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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