Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Exploration + Grid-Based Movement Poor odds revenue up 160% on the market
- Deckbuilding + Mystery Dungeon Poor odds revenue up 210% on the market
- Dating Sim + Fantasy Poor odds revenue up 205% on the market
- Sports + Horror Fair revenue up 220% on the market
- Open World Survival Craft + Nature Poor odds revenue up 100% on the market
- Minigames Fair revenue up 210% on the market
- Vehicular Combat + Mechs Poor odds revenue up 165% on the market
- Spectacle fighter + Exploration Poor odds revenue up 165% on the market
- Collectathon + Tabletop Poor odds revenue up 125% on the market
- Swordplay + Adventure Poor odds revenue up 170% on the market
- Skateboarding + Action Poor odds revenue up 195% on the market
- Gun Customization + Adventure Poor odds revenue up 120% on the market
- PvP + 6DOF Poor odds revenue up 125% on the market
- Strategy RPG + Hex Grid Poor odds revenue up 130% on the market
- Level Editor + Multiple Endings Fair revenue up 160% on the market
- Precision Platformer + Psychological Horror Poor odds revenue up 100% on the market
- Souls-like + Roguelite Poor odds revenue up 90% on the market
- Quick-Time Events + Puzzle Poor odds revenue up 170% on the market
- Parkour + Sci-fi Poor odds revenue up 170% on the market
- Automobile Sim + Driving Poor odds revenue up 190% on the market
- Automobile Sim + Post-apocalyptic Poor odds revenue up 60% on the market
- Souls-like + Loot Poor odds revenue up 160% on the market
- Hack and Slash + Dragons Poor odds revenue up 160% on the market
- Character Customization + Lovecraftian Poor odds revenue up 60% on the market
- Visual Novel + Werewolves Poor odds revenue up 155% on the market
- Collectathon + Bullet Hell Poor odds revenue up 200% on the market
- Swordplay + 2D Fighter Poor odds revenue up 190% on the market
- Investigation + Lovecraftian Poor odds revenue up 200% on the market
- Gun Customization + Choices Matter Poor odds revenue up 100% on the market
- Action + Snow Poor odds revenue up 170% on the market
- Puzzle + Lovecraftian Poor odds revenue up 205% on the market
- Exploration + Naval Poor odds revenue up 155% on the market
- Survival Horror + Modern Poor odds revenue up 155% on the market
- Job Simulator + Horror Poor odds revenue up 155% on the market
- RTS + Strategy RPG Poor odds revenue up 185% on the market
- Survival Horror + Crafting Poor odds revenue up 115% on the market
- Collectathon + Horror Fair revenue up 125% on the market
- Walking Simulator + Visual Novel Poor odds revenue up 195% on the market
- Walking Simulator + Thriller Fair revenue up 130% on the market
- Arcade + Demons Poor odds revenue up 95% on the market
- Score Attack + Robots Poor odds revenue up 100% on the market
- Third-Person Shooter + Adventure Poor odds revenue up 170% on the market
- Open World + Puzzle Poor odds revenue up 140% on the market
- RPG + Rhythm Poor odds revenue up 205% on the market
- Walking Simulator + Interactive Fiction Poor odds revenue up 150% on the market
- Gun Customization + Stealth Poor odds revenue up 150% on the market
- Racing + Resource Management Poor odds revenue up 60% on the market
- Hunting + Survival Horror Poor odds revenue up 90% on the market
- Arena Shooter + Boomer Shooter Poor odds revenue up 210% on the market
- FPS + Building Poor odds revenue up 105% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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