Do I ship it?

GamesVehicular CombatVehicular Combat + Mechs

Specimen · observed

Should I ship a Mech Vehicular Combat game?

Vehicular Combat + Mechs

Of 24 developers who shipped a Mech Vehicular Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 52 more are announced, ×2.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $4.8k, ×7.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $2.8M, ×4587 the market median. Revenue is up 865% on the market; 52 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 7.7 times the market baseline, revenue up 865% on the market, 52 announced, ×2.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Vehicular Combat + Mechs
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $297 → $58k → $857k → $522k → $807 → $7.2k → $6.3k (still earning) → $2.3k (still earning)
The last cohort is still earning.
Outcomes for Vehicular Combat + Mechs: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $1.2k (exactly $1,169)
Median $4.8k (exactly $4,823)
Top 25% $180k (exactly $180,260)
Top 5% $2.9M (exactly $2,880,839)
Developers, 2 yr 24
Released games 75
Announced 52
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 865% on the market, supply 155% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Vehicular Combat
effort 6 / 10 · medium · effort 6 sits in the medium band
Mechs
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Vehicular Combat; 6 in 10 of the top 25% also carry Action, PvE, Shooter
Price point
$9.99 typical · top 25% priced $24.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 63% positive over 19,896 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.2k, median $4.8k, 1 in 4 over $180k, 1 in 20 over $2.8M.

3 in 10 developers made under $1.2k. 9 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 52 games are announced against 18 developers who shipped in the last year, ×2.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Vehicular Combat with a different setting or mood, ranked by verdict then median.

  1. + Looter ShooterFair11 devs · median $15k · 14 announced
  2. + BuildingPoor odds14 devs · median $303k · 40 announced
  3. + Online Co-OpPoor odds29 devs · median $62k · 75 announced
  4. + Co-opPoor odds38 devs · median $32k · 101 announced
  5. + HistoricalPoor odds16 devs · median $32k · 36 announced
  6. + CraftingPoor odds14 devs · median $20k · 43 announced
  7. + Open WorldPoor odds45 devs · median $15k · 97 announced
  8. + ManagementPoor odds21 devs · median $13k · 36 announced
  9. + SandboxPoor odds25 devs · median $10k · 70 announced
  10. + Real Time TacticsPoor odds20 devs · median $9.6k · 50 announced
  11. + ModernPoor odds18 devs · median $8.6k · 25 announced
  12. + Female ProtagonistPoor odds14 devs · median $4.8k · 32 announced

All 98 pairs on the Vehicular Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
ARMORED CORE™ VI FIRES OF RUBICON™ older $59.99 66,987 91% 2.0M $121M (exactly $120,556,504) FromSoftware, Inc.
MechWarrior 5: Mercenaries older $29.99 13,347 84% 400k $12M (exactly $12,008,296) Piranha Games Inc.
SAND: Raiders of Sophie · EA $24.99 12,485 49% 375k $9.4M (exactly $9,360,004) Hologryph, TowerHaus
Airships: Conquer the Skies older $24.99 6,197 95% 186k $4.6M (exactly $4,645,891) David Stark
Brigador: Up-Armored Edition older $24.99 4,580 93% 137k $3.4M (exactly $3,433,626) Stellar Jockeys, Gausswerks
Pax Autocratica · EA $29.99 3,202 91% 96k $2.9M (exactly $2,880,839) Multiverse
SAND LAND older $59.99 1,018 86% 31k $1.8M (exactly $1,832,095) ILCA, Inc.
Vox Machinae older $29.99 1,177 87% 35k $1.1M (exactly $1,058,947) Space Bullet Dynamics Corporation
Instruments of Destruction older $19.99 1,429 91% 43k $857k (exactly $856,971) Radiangames
TerraTech Legion $9.99 2,109 81% 63k $632k (exactly $632,067) Payload Studios
IRON REBELLION $24.99 772 84% 23k $579k (exactly $578,768) Black Beach Studio
Mech Havoc · EA $9.99 813 96% 24k $244k (exactly $243,656) Mid Development
BREAK ARTS III $17.99 334 80% 10k $180k (exactly $180,260) MercuryStudio
PATLABOR the Case Files $34.99 47 65% 1.4k $49k (exactly $49,336) Chime
DriveCrazy $10.99 73 94% 2.2k $24k (exactly $24,068) TubezGames
Mekkablood: Quarry Assault $7.99 49 63% 1.5k $12k (exactly $11,745) KRUMB Games
Typhon: Bot vs Bot · EA $19.99 12 75% 360 $7.2k (exactly $7,196) Brightshade Games

Estimates: copies = reviews × 30, gross = copies × list price.