Do I ship it?

GamesVisual NovelVisual Novel + Werewolves

Specimen · observed

Should I ship a Werewolf Visual Novel?

Visual Novel + Werewolves

Only 14 developers shipped a Werewolf Visual Novel in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, The Seven Realms: High Lathión, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 33 more are announced, ×3.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $4.7k, ×9.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $2.7k; 1 in 20 cleared $160k, ×350 the market median. Revenue is down 75% on the market; 33 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 9.8 times the market baseline, revenue down 75% on the market, 33 announced, ×3.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Visual Novel + Werewolves
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 14
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.0k → $24k → $2.5k → $3.6k (still earning) → $20k (still earning)
The last cohort is still earning.
Outcomes for Visual Novel + Werewolves: Plate 1 · outcomes, 2 yr, n = 14
Bottom 30% $2.7k (exactly $2,695)
Median $4.7k (exactly $4,676)
Top 25% $20k (exactly $19,787)
Top 5% $166k (exactly $166,402)
Developers, 2 yr 14
Released games 44
Announced 33
Effort 4 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 75% on the market, supply 65% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Visual Novel
effort 2 / 10 · high · script, choices and static art
Werewolves
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Visual Novel; 8 in 10 of the top 25% also carry Adventure, Choices Matter, Choose Your Own Adventure
Price point
$8.99 typical · top 25% priced $12.99 or above
Art
8 in 10 of the top 25% ship with Episodic, Realistic, Story Rich
Plate 4 · demand

Why players buy here

The top 25% priced at $12.99 or above; the middle game at $8.99.

The top 10 games average 84% positive over 1,156 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.7k, median $4.7k, 1 in 4 over $19k, 1 in 20 over $160k.

3 in 10 developers made under $2.7k. 7 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 33 games are announced against 10 developers who shipped in the last year, ×3.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Visual Novel with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds166 devs · median $54k · 146 announced
  2. + City BuilderStrong odds10 devs · median $19k · 8 announced
  3. + MusicStrong odds27 devs · median $18k · 24 announced
  4. + TrainsStrong odds12 devs · median $8.0k · 5 announced
  5. + Souls-likeFair25 devs · median $27k · 17 announced
  6. + MinigamesFair20 devs · median $22k · 19 announced
  7. + RhythmFair38 devs · median $18k · 52 announced
  8. + JRPGFair219 devs · median $13k · 265 announced
  9. + Immersive SimFair399 devs · median $7.8k · 453 announced
  10. + SwordplayFair13 devs · median $5.7k · 10 announced
  11. + GamblingFair16 devs · median $5.7k · 12 announced
  12. + DiplomacyFair16 devs · median $5.4k · 19 announced

All 188 pairs on the Visual Novel page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Raging Loop older $29.99 10,568 95% 317k $9.5M (exactly $9,508,030) KEMCO
Werewolf: The Apocalypse — Heart of the Forest older $14.99 805 83% 24k $362k (exactly $362,008) Different Tales
The Seven Realms - Realm 1: Terran older $9.99 708 81% 21k $212k (exactly $212,188) SeptCloud Games
The Seven Realms: High Lathión $12.99 427 80% 13k $166k (exactly $166,402) SeptCloud Games
Changeling Tale older $19.99 218 98% 6.5k $131k (exactly $130,735) Helmet Fox
Monster College $9.99 435 95% 13k $130k (exactly $130,370) Monster Eye Games
When The Night Comes older $12.99 289 92% 8.7k $113k (exactly $112,623) Lunaris Games
Werewolf: The Apocalypse — Purgatory older $14.99 104 79% 3.1k $47k (exactly $46,769) Different Tales
A College of Thirst & Claws · EA $11.99 117 73% 3.5k $42k (exactly $42,085) SeptCloud Games
garage:VAMP older $4.99 182 67% 5.5k $27k (exactly $27,245) Hyanmaru Games
Kingdom of Lust · EA $12.99 62 64% 1.9k $24k (exactly $24,161) Alienguy
Bloodcrave $14.99 44 72% 1.3k $20k (exactly $19,787) Blue Fiend Studios
Trap for the Heir $8.99 21 90% 630 $5.7k (exactly $5,664) MariLuzaria
Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz $7.99 20 100% 600 $4.8k (exactly $4,794) ArcanaXIX
The Shame of a Daydreamer $12.99 12 83% 360 $4.7k (exactly $4,676) Micki
Drealegy $10.00 14 64% 420 $4.2k (exactly $4,200) ArcWillow
Havenfall is For Lovers $29.99 4 75% 120 $3.6k (exactly $3,599) UNICO INC.

Estimates: copies = reviews × 30, gross = copies × list price.