Should I ship a JRPG?
JRPG
Of 1,051 developers who shipped a JRPG in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,623 more are announced, ×2.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $6.3k, ×10 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $620k, ×991 the market median. Revenue is up 70% on the market; 1,623 games are announced against 590 developers who shipped in the last year.
| Bottom 30% | $1.0k (exactly $1,048) |
|---|---|
| Median | $6.3k (exactly $6,294) |
| Top 25% | $38k (exactly $38,381) |
| Top 5% | $622k (exactly $622,198) |
| Developers, 2 yr | 1,051 |
| Released games | 4,377 |
| Announced | 1,623 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 70% on the market, supply 15% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- JRPG
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- JRPG
- Price point
- $9.99 typical · top 25% priced $29.99 or above
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 92% positive over 447,070 reviews.
What kills games here
3 in 10 developers made under $1.1k. 8 in 10 of the 705 games released 1 to 2 years ago have fewer than 100 reviews. 1,623 games are announced against 590 developers who shipped in the last year, ×2.8 per shipper.
All pairs with JRPG
- JRPG + Multiple Endings Poor odds $7.7k
- JRPG + Strategy Poor odds $7.6k
- JRPG + Adventure Poor odds $7.0k
- JRPG + RPG Poor odds $6.7k
- JRPG + Shooter Poor odds $6.5k
- JRPG + Exploration Poor odds $6.3k
- JRPG + Strategy RPG Poor odds $6.3k
- JRPG + Hidden Object Poor odds $6.0k
- JRPG + Platformer Poor odds $5.8k
- JRPG + Sports Poor odds $5.4k
- JRPG + Procedural Generation Poor odds $5.4k
- JRPG + Choose Your Own Adventure Poor odds $5.1k
- JRPG + Dungeon Crawler Poor odds $4.9k
- JRPG + Party-Based RPG Poor odds $4.8k
- JRPG + Tactical RPG Poor odds $4.6k
- JRPG + Word Game Poor odds $4.5k
- Open World + JRPG Poor odds $4.5k
- JRPG + PvE Poor odds $4.5k
- Class-Based + JRPG Poor odds $4.5k
- JRPG + Collectathon Poor odds $4.3k
- JRPG + Turn-Based Combat Poor odds $4.2k
- JRPG + Turn-Based Strategy Poor odds $4.2k
- JRPG + Combat Poor odds $4.1k
- JRPG + Action Roguelike Poor odds $4.0k
- JRPG + Turn-Based Tactics Poor odds $3.3k
- JRPG + Inventory Management Poor odds $2.9k
- JRPG + Arcade Poor odds $2.9k
- JRPG + Survival Poor odds $2.6k
- JRPG + Incremental Poor odds $2.5k
- CRPG + JRPG Poor odds $2.4k
- JRPG + Puzzle Poor odds $2.1k
- JRPG + Survival Horror Poor odds $1.9k
- JRPG + Beat 'em up Poor odds $1.9k
- JRPG + Tabletop Poor odds $1.3k
- JRPG + Puzzle Platformer Poor odds $479
- JRPG + Walking Simulator Poor odds $449
- Character Action Game + JRPG Dead $2.4M
- City Builder + JRPG Dead $538k
- Spectacle fighter + JRPG Dead $109k
- JRPG + Rhythm Dead $91k
- MMORPG + JRPG Dead $52k
- JRPG + Otome Dead $34k
- JRPG + Real Time Tactics Dead $22k
- Third-Person Shooter + JRPG Dead $7.4k
- JRPG + Logic Dead $5.9k
- JRPG + Match 3 Dead $5.9k
- JRPG + Fishing Dead $5.4k
- JRPG + Traditional Roguelike Dead $3.8k
- JRPG + 2D Fighter Dead $269
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Monster Hunter: World | older | $29.99 | 317,068 89% | 9.5M | $285M (exactly $285,266,080) | CAPCOM Co., Ltd. |
| | Clair Obscur: Expedition 33 | $49.99 | 181,667 95% | 5.5M | $272M (exactly $272,446,000) | Sandfall Interactive | |
| | Persona 5 Royal | older | $59.99 | 91,682 96% | 2.8M | $165M (exactly $165,000,095) | ATLUS |
| | NieR:Automata™ | older | $39.99 | 115,103 88% | 3.5M | $138M (exactly $138,089,069) | Square Enix, PlatinumGames Inc. |
| | MONSTER HUNTER RISE | older | $39.99 | 79,847 84% | 2.4M | $96M (exactly $95,792,446) | CAPCOM Co., Ltd. |
| | DELTARUNE | $24.99 | 124,894 98% | 3.7M | $94M (exactly $93,633,032) | tobyfox | |
| | CODE VEIN | older | $59.99 | 46,315 83% | 1.4M | $83M (exactly $83,353,106) | Bandai Namco Studios |
| | Persona 3 Reload | older | $59.99 | 43,497 95% | 1.3M | $78M (exactly $78,281,551) | ATLUS |
| | South Park™: The Stick of Truth™ | older | $29.99 | 60,770 97% | 1.8M | $55M (exactly $54,674,769) | Obsidian Entertainment |
| | Metaphor: ReFantazio | $69.99 | 25,224 89% | 757k | $53M (exactly $52,962,833) | ATLUS | |
| | FINAL FANTASY VII REBIRTH | $49.99 | 25,363 75% | 761k | $38M (exactly $38,036,891) | Square Enix | |
| | FINAL FANTASY XVI | $49.99 | 24,065 78% | 722k | $36M (exactly $36,090,280) | Square Enix | |
| | Digimon Story Time Stranger | $69.99 | 15,845 89% | 475k | $33M (exactly $33,269,746) | Media.Vision Inc. | |
| | Nioh 3 | $69.99 | 11,777 78% | 353k | $25M (exactly $24,728,167) | KOEI TECMO GAMES CO., LTD. | |
| | INAZUMA ELEVEN: Victory Road | $69.99 | 11,180 88% | 335k | $23M (exactly $23,474,646) | LEVEL5 Inc. | |
| | Tokyo Xtreme Racer | $49.99 | 15,284 93% | 459k | $23M (exactly $22,921,415) | Genki Co., Ltd. | |
| | FANTASY LIFE i: The Girl Who Steals Time | $59.99 | 11,771 91% | 353k | $21M (exactly $21,184,269) | LEVEL5 Inc. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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