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Should I ship a Walking Simulator JRPG?
JRPG + Walking Simulator
Only 6 developers shipped a Walking Simulator JRPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Echoes of Aincrad, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced, ×2.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $450, ×0.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $8.6M, ×13735 the market median. Momentum is unreadable here, too few recent games; 13 games are announced against 5 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $449 (exactly $449) |
| Top 25% | $10k (exactly $10,194) |
| Top 5% | $8.6M (exactly $8,625,568) |
| Developers, 2 yr | 6 |
| Released games | 34 |
| Announced | 13 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $10.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 400% more developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- JRPG
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Walking Simulator
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- JRPG, Walking Simulator
- Price point
- $10.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $14.99 or above; the middle game at $4.99.
The top 10 games average 84% positive over 20,091 reviews.
What kills games here
3 in 10 developers made under $50. 13 games are announced against 5 developers who shipped in the last year, ×2.6 per shipper.
Adjacent niches
JRPG with a different second tag, ranked by verdict then median.
- + FMVStrong odds
- + Mystery DungeonStrong odds
- + NinjaFair
- + RomanceFair
- + Visual NovelFair
- + ManagementFair
- + Souls-likeFair
- + Point & ClickFair
- + LootFair
- + RoguelikeFair
- + 2D PlatformerFair
- + Artificial IntelligenceFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Echoes of Aincrad | $69.99 | 4,108 47% | 123k | $8.6M (exactly $8,625,568) | Game Studio Inc. | |
| | OPUS: Echo of Starsong - Full Bloom Edition | older | $24.99 | 8,722 96% | 262k | $6.5M (exactly $6,538,883) | SIGONO INC. |
| | Rakuen | older | $14.99 | 4,699 96% | 141k | $2.1M (exactly $2,113,140) | Laura Shigihara |
| | Tsugunohi | older | $10.99 | 519 74% | 16k | $171k (exactly $171,114) | ImCyan |
| | Mr. Saitou | older | $11.99 | 460 95% | 14k | $165k (exactly $165,462) | Laura Shigihara |
| | The Testing Chamber | older | $4.99 | 697 96% | 21k | $104k (exactly $104,341) | Randumb Studios |
| | Cubicle Quest | older | $4.99 | 550 73% | 17k | $82k (exactly $82,335) | Ian Isaro |
| | Tahira: Echoes of the Astral Empire | older | $14.99 | 71 66% | 2.1k | $32k (exactly $31,929) | Whale Hammer Games |
| | PARASiTE FLOWER | older | $2.99 | 245 76% | 7.4k | $22k (exactly $21,976) | Catowo |
| | ARIE: Moonprayer | $16.99 | 20 95% | 600 | $10k (exactly $10,194) | PhantomWorks | |
| | Western Death | · EA | $2.99 | 5 80% | 150 | $449 (exactly $449) | Myzieks |
| | Fritz Fastbär's Lore-Driven Adventure | $6.20 | 1 100% | 30 | $186 (exactly $186) | IH8 VIDEOGAMES | |
| | Eidetic Life | $10.99 | 0 0% | 0 | $0 (exactly $0) | Mergi1 | |
| | Orius SOmbréa RPG | $2.99 | 0 0% | 0 | $0 (exactly $0) | GPL STUDIO |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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