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Should I ship a City Builder JRPG?
City Builder + JRPG
Only 6 developers shipped a City Builder JRPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, FANTASY LIFE i: The Girl Who Steals Time, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 10 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $540k against a market of $630. 10 games are announced.
not enough cohorts to draw
| Bottom 30% | $240 (exactly $240) |
|---|---|
| Median | $538k (exactly $537,671) |
| Top 25% | $1.3M (exactly $1,284,986) |
| Top 5% | $21M (exactly $21,184,269) |
| Developers, 2 yr | 6 |
| Released games | 28 |
| Announced | 10 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $19.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 82445% on the market, supply as many developers as the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- City Builder
- effort 6 / 10 · medium · effort 6 sits in the medium band
- JRPG
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- City Builder, JRPG
- Price point
- $19.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $59.99 or above; the middle game at $14.99.
The top 10 games average 87% positive over 36,873 reviews.
What kills games here
3 in 10 developers made under $240. 10 games are announced against 3 developers who shipped in the last year, ×3.3 per shipper.
Adjacent niches
City Builder with a different second tag, ranked by verdict then median.
- + Visual NovelStrong odds
- + LogicFair
- + IncrementalFair
- + Hidden ObjectFair
- + ArcadeFair
- + RacingLong shot
- + RomePoor odds
- + Real-Time with PausePoor odds
- + HorrorPoor odds
- + Alternate HistoryPoor odds
- + Online Co-OpPoor odds
- + DiplomacyPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | FANTASY LIFE i: The Girl Who Steals Time | $59.99 | 11,771 91% | 353k | $21M (exactly $21,184,269) | LEVEL5 Inc. | |
| | Ni no Kuni™ II: Revenant Kingdom | older | $59.99 | 8,100 82% | 243k | $15M (exactly $14,577,570) | LEVEL5 Inc. |
| | Yog-Sothoth’s Yard | older | $10.99 | 10,207 93% | 306k | $3.4M (exactly $3,365,248) | Bone Nail |
| | Atelier Resleriana: The Red Alchemist & the White Guardian | $59.99 | 714 89% | 21k | $1.3M (exactly $1,284,986) | KOEI TECMO GAMES CO., LTD. | |
| | Eiyuden Chronicle: Rising | older | $14.99 | 2,075 85% | 62k | $933k (exactly $933,128) | NatsumeAtari |
| | Actraiser Renaissance | older | $29.99 | 708 74% | 21k | $637k (exactly $636,988) | Square Enix, Sonic Powered |
| | Crusaders Quest : Hero Town | $6.99 | 2,564 76% | 77k | $538k (exactly $537,671) | CQ LABS | |
| | That Time I Got Reincarnated as a Slime ISEKAI Chronicles | older | $49.99 | 294 52% | 8.8k | $441k (exactly $440,912) | ZOC Co.,Ltd. |
| | Nelke & the Legendary Alchemists ~Ateliers of the New World~ | older | $59.99 | 236 77% | 7.1k | $425k (exactly $424,729) | KOEI TECMO GAMES CO., LTD. |
| | Holy Road | older | $19.99 | 204 62% | 6.1k | $122k (exactly $122,339) | peperoncino |
| | Dungeon Explorers | $12.99 | 3 33% | 90 | $1.2k (exactly $1,169) | C.M.Cas Games | |
| | cats diner | $7.99 | 1 100% | 30 | $240 (exactly $240) | park personal | |
| | 我獨自升級英文(3) | $19.99 | 0 0% | 0 | $0 (exactly $0) | 愛上補習班 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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