Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,173 niches qualify, observed .
size: window:
- Physics + Villain Protagonist Poor odds revenue up 860% on the market
- Agriculture + Exploration Poor odds revenue up 550% on the market
- Agriculture + Turn-Based Tactics Poor odds revenue up 860% on the market
- Action RPG + RTS Poor odds revenue up 750% on the market
- 6DOF + Hidden Object Poor odds revenue up 265% on the market
- Survival Horror + Metroidvania Poor odds revenue up 690% on the market
- Building + Spaceships Poor odds revenue up 685% on the market
- Shoot 'Em Up + Dark Fantasy Poor odds revenue up 435% on the market
- Perma Death + LGBTQ+ Strong odds revenue up 790% on the market
- Tabletop + Visual Novel Poor odds revenue up 500% on the market
- Party-Based RPG + Horror Poor odds revenue up 440% on the market
- Fishing + Point & Click Poor odds revenue up 855% on the market
- Hack and Slash + Time Travel Poor odds revenue up 545% on the market
- Simulation + Metroidvania Poor odds revenue up 500% on the market
- Adventure + Outbreak Sim Poor odds revenue up 710% on the market
- Base Building + Aliens Poor odds revenue up 645% on the market
- Character Customization + Swordplay Poor odds revenue up 760% on the market
- Level Editor + Roguelite Poor odds revenue up 540% on the market
- Swordplay + Visual Novel Fair revenue up 380% on the market
- Wargame + Artificial Intelligence Poor odds revenue up 775% on the market
- Action RPG + Dragons Poor odds revenue up 665% on the market
- Party-Based RPG + LGBTQ+ Poor odds revenue up 355% on the market
- Incremental + Music Poor odds revenue up 355% on the market
- FPS + Idler Fair revenue up 725% on the market
- CRPG + Investigation Poor odds revenue up 570% on the market
- Precision Platformer + Modern Poor odds revenue up 440% on the market
- Bullet Hell + Hidden Object Poor odds revenue up 405% on the market
- Turn-Based Tactics + Time Manipulation Poor odds revenue up 655% on the market
- Fishing + 2D Platformer Poor odds revenue up 545% on the market
- Puzzle Platformer + Time Travel Poor odds revenue up 425% on the market
- Crafting + Platformer Poor odds revenue up 650% on the market
- Life Sim + Otome Poor odds revenue up 800% on the market
- Farming Sim + Underwater Poor odds revenue up 540% on the market
- 2D Fighter + Historical Poor odds revenue up 310% on the market
- Real Time Tactics + Procedural Generation Poor odds revenue up 600% on the market
- Hidden Object + Word Game Fair revenue up 690% on the market
- Real Time Tactics + Turn-Based Tactics Poor odds revenue up 475% on the market
- Class-Based + FPS Poor odds revenue up 700% on the market
- CRPG + Psychological Horror Poor odds revenue up 365% on the market
- On-Rails Shooter + Fantasy Poor odds revenue up 630% on the market
- Shoot 'Em Up + Romance Fair revenue up 630% on the market
- Outbreak Sim + Horror Poor odds revenue up 630% on the market
- JRPG + Base Building Poor odds revenue up 620% on the market
- Roguelite + Dating Sim Poor odds revenue up 665% on the market
- Parkour + Procedural Generation Poor odds revenue up 710% on the market
- 3D Fighter + Hidden Object Poor odds revenue up 235% on the market
- JRPG + Sandbox Poor odds revenue up 350% on the market
- Open World + Point & Click Poor odds revenue up 690% on the market
- Word Game + Nature Fair revenue up 410% on the market
- Action RPG + Action RTS Poor odds revenue up 495% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.