Games › Class-Based › Class-Based + FPS
Should I ship a Class-Based FPS?
Class-Based + FPS
Of 22 developers who shipped a Class-Based FPS in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 70 more are announced, ×5.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $70k, ×47 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $3.2k; 1 in 20 cleared $53M, ×35974 the market median. Revenue is up 700% on the market; 70 games are announced against 12 developers who shipped in the last year.
| Bottom 30% | $3.1k (exactly $3,148) |
|---|---|
| Median | $70k (exactly $69,704) |
| Top 25% | $1.6M (exactly $1,606,346) |
| Top 5% | $54M (exactly $53,889,324) |
| Developers, 2 yr | 22 |
| Released games | 99 |
| Announced | 70 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 700% on the market, supply 10% more developers than the period before.
Free games: 28%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
- FPS
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Class-Based, FPS; 8 in 10 of the top 25% also carry Action, Shooter, PvP
- Price point
- $14.99 typical · top 25% priced $39.99 or above
- Art
- 7 in 10 of the top 25% ship with Realistic, First-Person
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $14.99.
The top 10 games average 80% positive over 154,136 reviews.
What kills games here
3 in 10 developers made under $3.2k. 5 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 70 games are announced against 12 developers who shipped in the last year, ×5.8 per shipper.
Adjacent niches
Class-Based with a different second tag, ranked by verdict then median.
- + AutomationFair
- + Bullet HeavenFair
- + SupernaturalLong shot
- + 2D PlatformerLong shot
- + MMORPGPoor odds
- + Base BuildingPoor odds
- + WarPoor odds
- + Souls-likePoor odds
- + MilitaryPoor odds
- + Third-Person ShooterPoor odds
- + WargamePoor odds
- + ManagementPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Deep Rock Galactic | older | $29.99 | 303,142 97% | 9.1M | $273M (exactly $272,736,857) | Ghost Ship Games |
| | Warhammer 40,000: Darktide | older | $39.99 | 108,477 72% | 3.3M | $130M (exactly $130,139,857) | Fatshark |
| | WARDOGS | · EA | $39.99 | 58,250 81% | 1.7M | $70M (exactly $69,882,525) | BULKHEAD |
| | BattleBit Remastered | · EA older | $14.99 | 127,680 82% | 3.8M | $57M (exactly $57,417,696) | SgtOkiDoki, Vilaskis, TheLiquidHorse |
| | Marathon | $39.99 | 44,919 81% | 1.3M | $54M (exactly $53,889,324) | Bungie | |
| | Chivalry: Medieval Warfare | older | $24.99 | 44,486 83% | 1.3M | $33M (exactly $33,351,154) | Torn Banner Studios |
| | Starship Troopers: Extermination | $29.99 | 29,724 80% | 892k | $27M (exactly $26,742,683) | Offworld | |
| | Killing Floor | older | $19.99 | 39,850 95% | 1.2M | $24M (exactly $23,898,045) | Tripwire Interactive |
| | Isonzo | older | $39.99 | 14,434 85% | 433k | $17M (exactly $17,316,470) | BlackMill Games |
| | Tiny Tina's Wonderlands | older | $29.99 | 17,779 70% | 533k | $16M (exactly $15,995,766) | Gearbox Software |
| | Onward | $24.99 | 8,621 69% | 259k | $6.5M (exactly $6,463,164) | Downpour Interactive | |
| | Gallipoli | $29.99 | 4,015 78% | 120k | $3.6M (exactly $3,612,296) | BlackMill Games | |
| | Forefront | $27.99 | 1,913 84% | 57k | $1.6M (exactly $1,606,346) | Triangle Factory | |
| | FBC: Firebreak | $19.99 | 1,985 65% | 60k | $1.2M (exactly $1,190,404) | Remedy Entertainment | |
| | The Midnight Walkers | · EA | $19.99 | 1,479 54% | 44k | $887k (exactly $886,956) | Oneway Ticket Studio |
| | Heroes of Valor | · EA | $14.99 | 1,324 90% | 40k | $595k (exactly $595,403) | Fancy Cat Interactive |
| | Neighbors: Suburban Warfare | · EA | $9.99 | 1,906 66% | 57k | $571k (exactly $571,228) | Invisible Walls |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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