Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,173 niches qualify, observed .
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- Puzzle + Heist Poor odds revenue up 550% on the market
- Racing + 6DOF Poor odds revenue up 665% on the market
- Dating Sim + Tabletop Fair revenue up 380% on the market
- RTS + Aliens Poor odds revenue up 745% on the market
- Motorbike + Racing Poor odds revenue up 500% on the market
- Action RTS + Deckbuilding Poor odds revenue up 655% on the market
- Exploration + Assassins Poor odds revenue up 740% on the market
- Point & Click + Transhumanism Poor odds revenue up 775% on the market
- Creature Collector + LGBTQ+ Poor odds revenue up 600% on the market
- 3D Platformer + LGBTQ+ Poor odds revenue up 485% on the market
- Character Customization + Dragons Poor odds revenue up 710% on the market
- Creature Collector + Psychological Horror Poor odds revenue up 440% on the market
- Dating Sim + Robots Poor odds revenue up 480% on the market
- RTS + Farming Sim Poor odds revenue up 330% on the market
- Flight + Procedural Generation Poor odds revenue up 500% on the market
- Trading + War Poor odds revenue up 565% on the market
- JRPG + Robots Poor odds revenue up 635% on the market
- Asynchronous Multiplayer + Physics Poor odds revenue up 925% on the market
- Incremental + Lovecraftian Poor odds revenue up 755% on the market
- Tactical + God Game Poor odds revenue up 875% on the market
- Quick-Time Events + Visual Novel Poor odds revenue up 575% on the market
- Collectathon + Historical Poor odds revenue up 625% on the market
- Boomer Shooter + Bullet Time Fair revenue up 745% on the market
- Spectacle fighter + Survival Poor odds revenue up 555% on the market
- Character Customization + 6DOF Poor odds revenue up 910% on the market
- 2D Fighter + Multiple Endings Poor odds revenue up 545% on the market
- Walking Simulator + Underwater Poor odds revenue up 495% on the market
- Tactical + World War I Poor odds revenue up 880% on the market
- Turn-Based Combat + Vampires Poor odds revenue up 905% on the market
- Survival + Lovecraftian Poor odds revenue up 925% on the market
- Action RTS + Local Multiplayer Poor odds revenue up 500% on the market
- Beat 'em up + Rhythm Fair revenue up 840% on the market
- CRPG + Horror Poor odds revenue up 360% on the market
- Sports + Tennis Fair revenue up 765% on the market
- Sports + Fantasy Poor odds revenue up 855% on the market
- Turn-Based + Historical Poor odds revenue up 800% on the market
- FPS + Tower Defense Poor odds revenue up 840% on the market
- City Builder + Wargame Poor odds revenue up 840% on the market
- Base Building + Tabletop Poor odds revenue up 660% on the market
- Action-Adventure + Trading Poor odds revenue up 405% on the market
- Automobile Sim + Capitalism Poor odds revenue up 825% on the market
- Physics + Conspiracy Poor odds revenue up 720% on the market
- Cycling Poor odds revenue up 555% on the market
- Management + Horses Poor odds revenue up 830% on the market
- Action RTS + Magic Poor odds revenue up 540% on the market
- Economy + Zombies Poor odds revenue up 790% on the market
- PvP + City Builder Poor odds revenue up 820% on the market
- Combat + Outbreak Sim Poor odds revenue up 840% on the market
- City Builder + Card Battler Poor odds revenue up 525% on the market
- Procedural Generation + Romance Poor odds revenue up 860% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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