Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,014 niches qualify, observed .
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- Base Building + Idler Poor odds revenue up 70% on the market
- Action-Adventure + Visual Novel Poor odds revenue up 35% on the market
- Naval Combat + Real Time Tactics Poor odds revenue up 45% on the market
- Open World + Dungeon Crawler Poor odds revenue up 60% on the market
- Shooter + Adventure Poor odds revenue up 25% on the market
- Turn-Based Combat + Medieval Poor odds revenue up 60% on the market
- Dating Sim + LGBTQ+ Fair revenue up 55% on the market
- FPS + Stealth Poor odds revenue up 50% on the market
- Dungeon Crawler + Magic Poor odds revenue up 65% on the market
- Hack and Slash + Fantasy Poor odds revenue up 65% on the market
- Hack and Slash + Mystery Dungeon Poor odds revenue up 70% on the market
- Visual Novel + Romance Poor odds revenue up 75% on the market
- Strategy + Aliens Poor odds revenue up 35% on the market
- Building + Dungeon Crawler Poor odds revenue up 30% on the market
- Adventure + Dating Sim Poor odds revenue up 70% on the market
- Adventure + Romance Poor odds revenue up 75% on the market
- Survival Horror + Action Roguelike Poor odds revenue up 30% on the market
- Survival Horror + Simulation Poor odds revenue up 45% on the market
- JRPG + Turn-Based Combat Poor odds revenue up 35% on the market
- Open World + Cooking Poor odds revenue up 65% on the market
- JRPG + Turn-Based Tactics Poor odds revenue up 50% on the market
- Arcade + Medieval Poor odds revenue up 60% on the market
- Survival + Trading Poor odds revenue up 40% on the market
- Shooter + Demons Poor odds revenue up 55% on the market
- Adventure + Multiple Endings Poor odds revenue up 65% on the market
- PvP + Racing Poor odds revenue up 60% on the market
- Survival + Female Protagonist Poor odds revenue up 30% on the market
- Puzzle + Thriller Poor odds revenue up 45% on the market
- Action-Adventure + RPG Poor odds revenue up 55% on the market
- Shooter + Dating Sim Fair revenue up 70% on the market
- Action RTS + War Poor odds revenue up 65% on the market
- Walking Simulator + Multiple Endings Poor odds revenue up 65% on the market
- Wargame + Choices Matter Poor odds revenue up 25% on the market
- Party-Based RPG + Combat Poor odds revenue up 50% on the market
- Combat Racing + Simulation Poor odds revenue up 50% on the market
- JRPG + Female Protagonist Poor odds revenue up 25% on the market
- Strategy RPG + Adventure Poor odds revenue up 50% on the market
- 4X + Sci-fi Poor odds revenue up 60% on the market
- Puzzle Platformer + Female Protagonist Poor odds revenue up 45% on the market
- Survival Horror + Investigation Poor odds revenue up 50% on the market
- Open World + Survival Horror Poor odds revenue up 70% on the market
- Metroidvania + Horror Poor odds revenue up 40% on the market
- Romance Poor odds revenue up 70% on the market
- Platformer + Fantasy Poor odds revenue up 55% on the market
- Immersive Sim + FPS Poor odds revenue up 35% on the market
- Parody Poor odds revenue up 70% on the market
- Choices Matter + Female Protagonist Poor odds revenue up 60% on the market
- Exploration + Music Poor odds revenue up 25% on the market
- Co-op Campaign + Puzzle Platformer Poor odds revenue up 60% on the market
- Exploration + Space Poor odds revenue up 45% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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