Do I ship it?

GamesBuildingBuilding + Dungeon Crawler

Specimen · observed

Should I ship a Building Dungeon Crawler?

Building + Dungeon Crawler

Of 58 developers who shipped a Building Dungeon Crawler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 133 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $7.1k, ×11 the market's $630 for a 5 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $1.6M, ×2606 the market median. Revenue is down 90% on the market; 133 games are announced against 34 developers who shipped in the last year.

Deciding numbers: median 11.4 times the market baseline, revenue down 90% on the market, 133 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Dungeon Crawler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 58
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $8.1k → $1.3k → $152k → $7.8k → $15k → $31k → $839 (still earning) → $450 (still earning)
The last cohort is still earning.
Outcomes for Building + Dungeon Crawler: Plate 1 · outcomes, 2 yr, n = 58
Bottom 30% $450 (exactly $450)
Median $7.1k (exactly $7,130)
Top 25% $62k (exactly $62,338)
Top 5% $1.6M (exactly $1,636,554)
Developers, 2 yr 58
Released games 142
Announced 133
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 40% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Dungeon Crawler
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building, Dungeon Crawler; 6 in 10 of the top 25% also carry Crafting, Adventure, Exploration
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Pixel Graphics, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 80% positive over 18,528 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $7.1k, 1 in 4 over $62k, 1 in 20 over $1.6M.

3 in 10 developers made under $450. 7 in 10 of the 25 games released 1 to 2 years ago have fewer than 100 reviews. 133 games are announced against 34 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cult of the Lamb older $24.99 112,096 95% 3.4M $84M (exactly $84,038,371) Massive Monster
Portal Knights older $19.99 16,885 83% 507k $10M (exactly $10,125,934) Keen Games GmbH
Len's Island $24.99 5,935 82% 178k $4.4M (exactly $4,449,470) Flow Studio
Romestead · EA $13.99 4,660 76% 140k $2.0M (exactly $1,955,802) Beartwigs
Cloudheim · EA $29.99 1,819 81% 55k $1.6M (exactly $1,636,554) Noodle Cat Games
Dungeons 2 older $19.99 2,292 79% 69k $1.4M (exactly $1,374,512) Realmforge Studios
Eiyuden Chronicle: Rising older $14.99 2,075 85% 62k $933k (exactly $933,128) NatsumeAtari
Return from Core $16.99 1,620 75% 49k $826k (exactly $825,714) 顽核社 FuncoreClub
Regions Of Ruin older $11.99 1,972 84% 59k $709k (exactly $709,328) Gameclaw Studio
Dungeon Tycoon $14.99 1,472 78% 44k $662k (exactly $661,958) Lunheim Studios
Devil Spire Falls · EA $14.99 1,068 94% 32k $480k (exactly $480,280) Ithiro Sumi
Beyond the Map · EA $19.99 764 77% 23k $458k (exactly $458,171) Glitch Goblins
Regions of Ruin: Runegate $19.99 389 84% 12k $233k (exactly $233,283) Gameclaw Studio
Allumeria · EA $11.99 517 92% 16k $186k (exactly $185,965) Infinimelon
Guardians of the Sanctree $19.99 284 72% 8.5k $170k (exactly $170,315) HuCang Studio

Estimates: copies = reviews × 30, gross = copies × list price.