Do I ship it?

GamesOpen WorldOpen World + Dungeon Crawler

Specimen · observed

Should I ship a Dungeon Crawler Open World game?

Open World + Dungeon Crawler

Of 144 developers who shipped a Dungeon Crawler Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 291 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $1.5k, level with the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $2.2M, ×1478 the market median. Revenue is up 35% on the market; 291 games are announced against 75 developers who shipped in the last year.

Deciding numbers: median 1.0 times the market baseline, revenue up 35% on the market, 291 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Dungeon Crawler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 144
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.0k → $1.3k → $2.0k → $7.8k → $1.2k → $3.7k → $987 (still earning) → $2.5k (still earning)
The last cohort is still earning.
Outcomes for Open World + Dungeon Crawler: Plate 1 · outcomes, 2 yr, n = 144
Bottom 30% $299 (exactly $299)
Median $1.5k (exactly $1,498)
Top 25% $36k (exactly $35,526)
Top 5% $2.2M (exactly $2,214,757)
Developers, 2 yr 144
Released games 416
Announced 291
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 10% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Dungeon Crawler
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Dungeon Crawler; 6 in 10 of the top 25% also carry RPG, Adventure, Exploration
Price point
$9.99 typical · top 25% priced $24.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 73% positive over 93,429 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.5k, 1 in 4 over $35k, 1 in 20 over $2.2M.

3 in 10 developers made under $300. 7 in 10 of the 74 games released 1 to 2 years ago have fewer than 100 reviews. 291 games are announced against 75 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Noita older $19.99 81,149 95% 2.4M $49M (exactly $48,665,055) Nolla Games
Stoneshard · EA older $24.99 34,149 74% 1.0M $26M (exactly $25,601,505) Ink Stains Games
Wayfinder $24.99 25,104 60% 753k $19M (exactly $18,820,469) Airship Syndicate
Titan Quest II · EA $34.99 17,398 81% 522k $18M (exactly $18,262,681) Grimlore Games
Titan Quest Anniversary Edition older $19.99 25,876 91% 776k $16M (exactly $15,517,837) Iron Lore Entertainment, THQ Nordic
Ni no Kuni™ II: Revenant Kingdom older $59.99 8,100 82% 243k $15M (exactly $14,577,570) LEVEL5 Inc.
Torchlight III older $39.99 10,401 47% 312k $12M (exactly $12,478,080) Echtra Inc.
Fellowship · EA $24.99 15,357 74% 461k $12M (exactly $11,513,143) Chief Rebel
Xuan-Yuan Sword VII older $34.99 8,490 62% 255k $8.9M (exactly $8,911,953) SOFTSTAR, DOMO Studio
Pax Dei $29.99 7,163 56% 215k $6.4M (exactly $6,444,551) Mainframe Industries
Elin · EA $19.99 8,406 93% 252k $5.0M (exactly $5,041,078) Lafrontier
Len's Island $24.99 5,935 82% 178k $4.4M (exactly $4,449,470) Flow Studio
Daemon X Machina: Titanic Scion $69.99 1,838 63% 55k $3.9M (exactly $3,859,249) Marvelous Inc.
BLACK SOULS II $13.99 5,277 97% 158k $2.2M (exactly $2,214,757) Eeny, meeny, miny, moe?
Age of Reforging: The Freelands $29.99 2,291 71% 69k $2.1M (exactly $2,061,213) PersonaeGame Studio
Romestead · EA $13.99 4,660 76% 140k $2.0M (exactly $1,955,802) Beartwigs

Estimates: copies = reviews × 30, gross = copies × list price.