Do I ship it?

GamesOpen WorldOpen World + Survival Horror

Specimen · observed

Should I ship a Survival Horror Open World game?

Open World + Survival Horror

Of 164 developers who shipped a Survival Horror Open World game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 342 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $2.6k, ×1.8 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $450; 1 in 20 cleared $3.5M, ×2371 the market median. Revenue is up 85% on the market; 342 games are announced against 93 developers who shipped in the last year.

Deciding numbers: median 1.8 times the market baseline, revenue up 85% on the market, 342 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Open World + Survival Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 164
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.6k → $2.2k → $2.2k → $2.4k → $1.2k → $2.2k → $3.1k (still earning) → $1.1k (still earning)
The last cohort is still earning.
Outcomes for Open World + Survival Horror: Plate 1 · outcomes, 2 yr, n = 164
Bottom 30% $450 (exactly $450)
Median $2.6k (exactly $2,637)
Top 25% $27k (exactly $26,973)
Top 5% $3.6M (exactly $3,552,099)
Developers, 2 yr 164
Released games 537
Announced 342
Effort 8 / 10
AI-buildability Low
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 85% on the market, supply 30% more developers than the period before.

Free games: 6%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Open World
effort 8 / 10 · low · effort 8 sits in the low band
Survival Horror
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Open World, Survival Horror; 7 in 10 of the top 25% also carry Exploration, Action, Adventure
Price point
$7.99 typical · top 25% priced $24.99 or above
Art
6 in 10 of the top 25% ship with Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $7.99.

The top 10 games average 87% positive over 245,676 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $450, median $2.6k, 1 in 4 over $26k, 1 in 20 over $3.5M.

3 in 10 developers made under $450. 8 in 10 of the 79 games released 1 to 2 years ago have fewer than 100 reviews. 342 games are announced against 93 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Open World with a different second tag, ranked by verdict then median.

  1. + WuxiaFair12 devs · median $634k · 17 announced
  2. + 4 Player LocalFair14 devs · median $82k · 20 announced
  3. + VampiresFair15 devs · median $23k · 21 announced
  4. + TrainsFair27 devs · median $21k · 25 announced
  5. + FMVFair11 devs · median $14k · 13 announced
  6. + GothicFair25 devs · median $5.4k · 32 announced
  7. + MarsFair12 devs · median $2.2k · 15 announced
  8. + TanksFair9 devs · median $1.3k · 11 announced
  9. + FaithLong shot11 devs · median $716 · 14 announced
  10. + DiplomacyPoor odds13 devs · median $1.8M · 38 announced
  11. + Real-Time with PausePoor odds8 devs · median $767k · 11 announced
  12. + Co-op CampaignPoor odds17 devs · median $267k · 65 announced

All 240 pairs on the Open World page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
DayZ older $49.99 387,850 78% 12M $582M (exactly $581,658,645) Bohemia Interactive
The Forest older $19.99 581,431 95% 17M $349M (exactly $348,684,171) Endnight Games Ltd
Subnautica older $29.99 341,390 97% 10M $307M (exactly $307,148,583) Unknown Worlds Entertainment
Dying Light older $24.99 373,413 95% 11M $280M (exactly $279,947,726) Techland
Project Zomboid · EA older $24.99 364,830 94% 11M $274M (exactly $273,513,051) The Indie Stone
Sons Of The Forest older $29.99 284,572 88% 8.5M $256M (exactly $256,029,428) Endnight Games Ltd
Hunt: Showdown 1896 older $29.99 213,023 74% 6.4M $192M (exactly $191,656,793) Crytek
Don't Starve Together older $14.99 376,165 94% 11M $169M (exactly $169,161,400) Klei Entertainment
Resident Evil Village older $39.99 106,447 95% 3.2M $128M (exactly $127,704,466) CAPCOM Co., Ltd.
Metro Exodus older $29.99 117,453 90% 3.5M $106M (exactly $105,672,464) 4A Games
Subnautica 2 · EA $29.99 116,852 91% 3.5M $105M (exactly $105,131,744) Unknown Worlds Entertainment
Tainted Grail: The Fall of Avalon $44.99 33,560 87% 1.0M $45M (exactly $45,295,932) Questline
Onimusha: Way of the Sword $69.99 11,279 89% 338k $24M (exactly $23,682,516) CAPCOM Co., Ltd.
ZERO Sievert $19.99 14,378 84% 431k $8.6M (exactly $8,622,487) CABO Studio
MISERY $12.99 20,015 85% 600k $7.8M (exactly $7,799,846) Platypus Entertainment
VEIN · EA $19.99 11,539 87% 346k $6.9M (exactly $6,919,938) Ramjet Studios
Atomfall $49.99 4,526 76% 136k $6.8M (exactly $6,787,642) Rebellion
HumanitZ $19.99 11,155 74% 335k $6.7M (exactly $6,689,653) Yodubzz Studios
No One Survived $16.99 6,969 64% 209k $3.6M (exactly $3,552,099) Cat Play Studio
Nuclear Nightmare · EA $6.99 15,403 81% 462k $3.2M (exactly $3,230,009) BG Productions

Estimates: copies = reviews × 30, gross = copies × list price.