Do I ship it?

GamesParkourParkour + Metroidvania

Specimen · observed

Should I ship a Metroidvania Parkour game?

Parkour + Metroidvania

Only 8 developers shipped a Metroidvania Parkour game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, KYOTO XANADU -the Blooming Phantom-, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 40 more are announced, ×6.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $80k, ×127 the market's $630 for a 6 / 10 build, and 3 in 10 made under $32k; 1 in 20 cleared $660k, ×1059 the market median. Momentum is unreadable here, too few recent games; 40 games are announced against 6 developers who shipped in the last year.

Deciding numbers: median 127.0 times the market baseline, revenue too few recent games to read momentum, 40 announced, ×6.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Parkour + Metroidvania
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 8
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $89k → $8.6k → $69k (still earning)
The last cohort is still earning.
Outcomes for Parkour + Metroidvania: Plate 1 · outcomes, 2 yr, n = 8
Bottom 30% $31k (exactly $31,092)
Median $80k (exactly $79,760)
Top 25% $199k (exactly $198,747)
Top 5% $665k (exactly $664,829)
Developers, 2 yr 8
Released games 33
Announced 40
Effort 6 / 10
AI-buildability Medium
Typical price $14.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 200% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band
Metroidvania
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Parkour, Metroidvania
Price point
$14.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $29.99 or above; the middle game at $12.99.

The top 10 games average 87% positive over 36,592 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $32k, median $80k, 1 in 4 over $190k, 1 in 20 over $660k.

3 in 10 developers made under $32k. 40 games are announced against 6 developers who shipped in the last year, ×6.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Parkour with a different second tag, ranked by verdict then median.

  1. + Walking SimulatorFair38 devs · median $719 · 32 announced
  2. + Combat RacingFair26 devs · median $719 · 23 announced
  3. + Precision PlatformerLong shot310 devs · median $359 · 293 announced
  4. + SkateboardingPoor odds11 devs · median $4.8k · 20 announced
  5. + SwordplayPoor odds9 devs · median $4.2k · 33 announced
  6. + Hack and SlashPoor odds18 devs · median $3.4k · 72 announced
  7. + Dark FantasyPoor odds24 devs · median $3.4k · 37 announced
  8. + ModernPoor odds10 devs · median $3.1k · 24 announced
  9. + CatsPoor odds15 devs · median $3.1k · 18 announced
  10. + DestructionPoor odds10 devs · median $2.9k · 27 announced
  11. + StealthPoor odds26 devs · median $2.7k · 77 announced
  12. + Open WorldPoor odds57 devs · median $2.4k · 106 announced

All 109 pairs on the Parkour page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Darksiders II Deathinitive Edition older $29.99 16,313 78% 489k $15M (exactly $14,676,806) Gunfire Games, Vigil Games, THQ Nordic
Pseudoregalia older $5.99 16,978 96% 509k $3.1M (exactly $3,050,947) rittzler
CONVERGENCE: A League of Legends Story™ older $29.99 1,048 87% 31k $943k (exactly $942,886) Double Stallion
KYOTO XANADU -the Blooming Phantom- $54.99 403 78% 12k $665k (exactly $664,829) Nihon Falcom
KUNAI older $16.99 442 76% 13k $225k (exactly $225,287) TurtleBlaze
BAIONLENJA · EA $12.99 510 97% 15k $199k (exactly $198,747) BAION
Youropa older $14.99 288 93% 8.6k $130k (exactly $129,514) frecle
Elypse older $9.99 297 71% 8.9k $89k (exactly $89,011) Hot Chili Games
The Siege and the Sandfox $14.99 180 64% 5.4k $81k (exactly $80,946) Cardboard Sword
Clockwork Ambrosia $19.99 133 84% 4.0k $80k (exactly $79,760) Realmsoft
Valkyrie Saga $7.99 288 92% 8.6k $69k (exactly $69,034) Public Void
Maseylia : Echoes of the Past $16.99 61 80% 1.8k $31k (exactly $31,092) Sol Brothers
Sandloop $12.99 20 90% 600 $7.8k (exactly $7,794) Yoku Games
Sonki's Lagoon · EA $7.99 20 95% 600 $4.8k (exactly $4,794) CocoDev

Estimates: copies = reviews × 30, gross = copies × list price.