Do I ship it?

GamesTurn-Based CombatTurn-Based Combat + Vampires

Specimen · observed

Should I ship a Vampire Turn-Based Combat game?

Turn-Based Combat + Vampires

Only 10 developers shipped a Vampire Turn-Based Combat game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Vampire Crawlers: The Turbo Wildcard from Vampire Survivors, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×4.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $47k, ×74 the market's $630 for a 5 / 10 build, and 3 in 10 made under $16k; 1 in 20 cleared $5.5M, ×8870 the market median. Revenue is up 905% on the market; 24 games are announced against 6 developers who shipped in the last year.

Deciding numbers: median 74.5 times the market baseline, revenue up 905% on the market, 24 announced, ×4.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Turn-Based Combat + Vampires
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 10
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $360 → $899 → $7.9k → $15k → $30k
Outcomes for Turn-Based Combat + Vampires: Plate 1 · outcomes, 2 yr, n = 10
Bottom 30% $15k (exactly $15,269)
Median $47k (exactly $46,764)
Top 25% $112k (exactly $111,544)
Top 5% $5.6M (exactly $5,570,524)
Developers, 2 yr 10
Released games 42
Announced 24
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 905% on the market, supply 20% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Turn-Based Combat
effort 4 / 10 · medium · effort 4 sits in the medium band
Vampires
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Turn-Based Combat
Price point
$9.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 95% positive over 19,827 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $16k, median $47k, 1 in 4 over $110k, 1 in 20 over $5.5M.

3 in 10 developers made under $16k. 4 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 24 games are announced against 6 developers who shipped in the last year, ×4.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Turn-Based Combat with a different setting or mood, ranked by verdict then median.

  1. + WuxiaStrong odds20 devs · median $19k · 21 announced
  2. + Hack and SlashStrong odds28 devs · median $3.7k · 27 announced
  3. + RomeFair8 devs · median $16k · 13 announced
  4. + CookingFair15 devs · median $6.0k · 22 announced
  5. + UndergroundFair18 devs · median $4.2k · 29 announced
  6. + IdlerFair52 devs · median $4.0k · 41 announced
  7. + DiceFair49 devs · median $2.2k · 59 announced
  8. + Traditional RoguelikeFair81 devs · median $1.4k · 107 announced
  9. + ArcadeFair59 devs · median $1.3k · 71 announced
  10. + Tower DefenseFair28 devs · median $839 · 34 announced
  11. + Artificial IntelligenceFair46 devs · median $719 · 52 announced
  12. + SolitaireFair26 devs · median $450 · 31 announced

All 175 pairs on the Turn-Based Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors $9.99 18,587 96% 558k $5.6M (exactly $5,570,524) poncle, Nosebleed Interactive
Disciples: Liberation older $39.99 2,706 73% 81k $3.2M (exactly $3,246,388) Frima Studio
Rogue Lords older $24.99 1,442 71% 43k $1.1M (exactly $1,081,067) Leikir Studio, Cyanide Studio
Ara Fell: Enhanced Edition older $14.99 1,861 94% 56k $837k (exactly $836,892) Stegosoft Games
SaGa Emerald Beyond older $49.99 308 72% 9.2k $462k (exactly $461,908) Square Enix
Vampire's Fall: Origins older $12.99 1,048 78% 31k $408k (exactly $408,406) Early Morning Studio
Immortal Realms: Vampire Wars older $29.99 408 62% 12k $367k (exactly $367,078) Palindrome Interactive
유어 블라이트 · EA older $19.99 296 87% 8.9k $178k (exactly $177,511) IGNOST
Few Nights More $14.99 382 81% 11k $172k (exactly $171,785) Aeterna Ludi
Erannorth Renaissance $19.99 186 81% 5.6k $112k (exactly $111,544) Spyridon Thalassinos
No Socks RPG $9.99 286 92% 8.6k $86k (exactly $85,714) Spicyfuse
Project: AHNO's Ark $12.99 120 92% 3.6k $47k (exactly $46,764) PHOSEPO
The Book of Outcasts $9.99 101 70% 3.0k $30k (exactly $30,270) kamti
Ascension to the Throne: Valkyrie $4.99 102 89% 3.1k $15k (exactly $15,269) DVS
Breath of Death VII: The Beginning: Reanimated $4.99 53 86% 1.6k $7.9k (exactly $7,934) Shadow Layer Games LLC
Desideratum: Blood Bonds · EA $19.99 7 85% 210 $4.2k (exactly $4,198) Anaximanes Entertainment
BYTE $11.99 3 100% 90 $1.1k (exactly $1,079) James Martini

Estimates: copies = reviews × 30, gross = copies × list price.