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Should I ship a Steampunk Tactical game?
Tactical + Steampunk
Only 13 developers shipped a Steampunk Tactical game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, IRON NEST: Heavy Turret Simulator, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 30 more are announced, ×3.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $13k, ×21 the market's $630 for a 6 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $7.9M, ×12680 the market median. Revenue is up 100% on the market; 30 games are announced against 8 developers who shipped in the last year.
| Bottom 30% | $479 (exactly $479) |
|---|---|
| Median | $13k (exactly $13,495) |
| Top 25% | $224k (exactly $224,078) |
| Top 5% | $8.0M (exactly $7,962,817) |
| Developers, 2 yr | 13 |
| Released games | 51 |
| Announced | 30 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 100% on the market, supply 60% more developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical
- Price point
- $9.99 typical
Why players buy here
The top 10 games average 93% positive over 15,243 reviews.
What kills games here
3 in 10 developers made under $480. 7 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 30 games are announced against 8 developers who shipped in the last year, ×3.8 per shipper.
Adjacent niches
Tactical with a different setting or mood, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | They Are Billions | older | $29.99 | 46,223 85% | 1.4M | $42M (exactly $41,586,833) | Numantian Games |
| | IRON NEST: Heavy Turret Simulator | $19.99 | 13,278 97% | 398k | $8.0M (exactly $7,962,817) | Nick Nieuwoudt, Dominik Latos | |
| | Scythe: Digital Edition | older | $19.99 | 3,164 89% | 95k | $1.9M (exactly $1,897,451) | The Knights of Unity |
| | Guns of Icarus Online | older | $4.99 | 8,245 91% | 247k | $1.2M (exactly $1,234,276) | Muse Games |
| | Airship: Kingdoms Adrift | older | $29.99 | 902 75% | 27k | $812k (exactly $811,529) | Revolution Industry |
| | Ratten Reich | $19.99 | 616 40% | 18k | $369k (exactly $369,415) | METALLADLERSTUDIO | |
| | Castle Of Alchemists | $14.99 | 618 80% | 19k | $278k (exactly $277,915) | Team Machiavelli | |
| | Dead Weight | $12.99 | 575 82% | 17k | $224k (exactly $224,078) | Klukva Games | |
| | Prime World: Defenders | older | $9.99 | 729 78% | 22k | $218k (exactly $218,481) | Nival |
| | Vaporum: Lockdown | older | $17.99 | 292 83% | 8.8k | $158k (exactly $157,592) | Fatbot Games, s. r. o. |
| | Bonaparte - A Mechanized Revolution | $24.99 | 72 68% | 2.2k | $54k (exactly $53,978) | Studio Imugi | |
| | HEXSTORM: Tears of Arcadia | $8.99 | 56 75% | 1.7k | $15k (exactly $15,103) | Tearevo | |
| | The Dawn: Sniper's Way | $24.99 | 18 22% | 540 | $13k (exactly $13,495) | PHOSPHORUS GAMES | |
| | Gemwielders | $9.99 | 3 100% | 90 | $899 (exactly $899) | Simon Sailer, Enhydra Games | |
| | Robugs | $6.99 | 3 66% | 90 | $629 (exactly $629) | Marcin Rodzon | |
| | Decodence | · EA | $3.99 | 4 75% | 120 | $479 (exactly $479) | Scalar Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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