Do I ship it?

GamesReal Time TacticsReal Time Tactics + God Game

Specimen · observed

Should I ship a God Game Real Time Tactics?

Real Time Tactics + God Game

Only 19 developers shipped a God Game Real Time Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, JIANGHU CHRONICLES, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced, ×3.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $7.8k, ×12 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $1.1M, ×1758 the market median. Revenue is up 95% on the market; 32 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 12.4 times the market baseline, revenue up 95% on the market, 32 announced, ×3.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + God Game
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 19
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $950 → $300 → $1.9k → $359 → $839 → $27k → $300 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + God Game: Plate 1 · outcomes, 2 yr, n = 19
Bottom 30% $300 (exactly $300)
Median $7.8k (exactly $7,759)
Top 25% $29k (exactly $29,144)
Top 5% $1.1M (exactly $1,104,226)
Developers, 2 yr 19
Released games 82
Announced 32
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 95% on the market, supply 10% fewer developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
God Game
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, God Game; 5 in 10 of the top 25% also carry Simulation, Base Building, Action
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 76% positive over 3,407 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $7.8k, 1 in 4 over $29k, 1 in 20 over $1.1M.

3 in 10 developers made under $300. All of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 9 developers who shipped in the last year, ×3.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + Open WorldPoor odds29 devs · median $7.2k · 111 announced
  12. + 4XPoor odds33 devs · median $6.4k · 59 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dungeons 3 older $29.99 12,648 93% 379k $11M (exactly $11,379,406) Realmforge Studios
Ultimate Epic Battle Simulator 2 older $19.99 7,206 84% 216k $4.3M (exactly $4,321,438) Brilliant Game Studios
JIANGHU CHRONICLES $17.99 2,046 70% 61k $1.1M (exactly $1,104,226) 一品阁
MINOS $17.99 544 88% 16k $294k (exactly $293,597) Artificer
Darwinia older $11.99 781 78% 23k $281k (exactly $280,926) Introversion Software
Fox Sex Farm $17.99 413 82% 12k $223k (exactly $222,896) R's
Dungeon Keeper™ 2 older $4.99 1,253 92% 38k $188k (exactly $187,574) Bullfrog Productions
Dungeon Keeper Gold™ older $4.99 591 92% 18k $88k (exactly $88,473) Bullfrog Productions
rymdkapsel older $7.99 230 81% 6.9k $55k (exactly $55,131) grapefrukt games
Cyber Ops older $14.99 108 42% 3.2k $49k (exactly $48,568) Octeto Studios
Underworld Overseer $19.99 52 90% 1.6k $31k (exactly $31,184) Myron Games
Myths and Legends $17.99 54 92% 1.6k $29k (exactly $29,144) Artificial Worlds
ダンジョンに生息だ! $7.99 112 90% 3.4k $27k (exactly $26,846) ドクローネ
ELARIENNE $7.99 93 61% 2.8k $22k (exactly $22,292) JDL
Scarecropia $9.99 42 88% 1.3k $13k (exactly $12,587) JYP Studio
Fantasy World / 幻想世界 $19.99 14 71% 420 $8.4k (exactly $8,396) Fantasy Studio
Idle Together $6.99 37 75% 1.1k $7.8k (exactly $7,759) Eragone

Estimates: copies = reviews × 30, gross = copies × list price.