Should I ship a PvP game?
PvP
Of 2,456 developers who shipped a PvP game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5,615 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $800, ×0.5 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $150. 5,615 games are announced against 1,556 developers who shipped in the last year, ×3.6 per shipper, while revenue is flat on the market.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $802 (exactly $802) |
| Top 25% | $7.2k (exactly $7,191) |
| Top 5% | $779k (exactly $779,220) |
| Developers, 2 yr | 2,456 |
| Released games | 8,938 |
| Announced | 5,615 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 65% more developers than the period before.
Free games: 30%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvP
- effort 8 / 10 · low · authoritative servers, latency compensation, cheating
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- PvP
- Price point
- $6.99 typical · top 25% priced $24.99 or above
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $6.99.
The top 10 games average 72% positive over 1,308,481 reviews.
What kills games here
3 in 10 developers made under $150. 8 in 10 of the 1,517 games released 1 to 2 years ago have fewer than 100 reviews. 5,615 games are announced against 1,556 developers who shipped in the last year, ×3.6 per shipper.
All pairs with PvP
- PvP + Choose Your Own Adventure Poor odds $860
- PvP + Tactical Poor odds $839
- PvP + Perma Death Poor odds $839
- PvP + PvE Poor odds $809
- PvP + 2D Fighter Poor odds $809
- PvP + Shooter Poor odds $748
- PvP + Futuristic Poor odds $748
- PvP + Stealth Poor odds $748
- PvP + Action Roguelike Poor odds $748
- PvP + Parkour Poor odds $748
- PvP + Heist Poor odds $748
- PvP + Action-Adventure Poor odds $719
- PvP + Dark Fantasy Poor odds $719
- PvP + Mystery Poor odds $719
- PvP + Tower Defense Poor odds $719
- PvP + City Builder Poor odds $719
- PvP + Archery Poor odds $719
- PvP + Superhero Poor odds $719
- PvP + Card Game Poor odds $718
- PvP + Boxing Poor odds $718
- PvP + Time Management Poor odds $693
- PvP + Combat Poor odds $674
- PvP + Arcade Poor odds $629
- PvP + Choices Matter Poor odds $629
- PvP + Football (Soccer) Poor odds $629
- PvP + Supernatural Poor odds $629
- PvP + Artificial Intelligence Poor odds $628
- PvP + Hack and Slash Poor odds $600
- PvP + Collectathon Poor odds $600
- PvP + Swordplay Poor odds $600
- PvP + Strategy Poor odds $599
- PvP + Turn-Based Strategy Poor odds $599
- PvP + 3D Fighter Poor odds $599
- PvP + Twin Stick Shooter Poor odds $599
- PvP + Ninja Poor odds $599
- PvP + Turn-Based Combat Poor odds $598
- PvP + Detective Poor odds $598
- PvP + Party Game Poor odds $539
- PvP + Real Time Tactics Poor odds $539
- PvP + Third-Person Shooter Poor odds $539
- PvP + Space Poor odds $539
- PvP + Precision Platformer Poor odds $539
- PvP + Runner Poor odds $539
- PvP + Thriller Poor odds $539
- PvP + Bullet Hell Poor odds $505
- PvP + Platformer Poor odds $483
- PvP + Turn-Based Tactics Poor odds $479
- PvP + Grid-Based Movement Poor odds $479
- PvP + Tanks Poor odds $479
- PvP + Board Game Poor odds $450
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ELDEN RING | older | $59.99 | 831,470 93% | 25M | $1.5B (exactly $1,496,396,559) | FromSoftware, Inc. |
| | Rust | older | $39.99 | 1,167,920 87% | 35M | $1.4B (exactly $1,401,153,624) | Facepunch Studios |
| | Battlefield™ 6 | $69.99 | 295,442 63% | 8.9M | $620M (exactly $620,339,567) | Battlefield Studios | |
| | DayZ | older | $49.99 | 387,850 78% | 12M | $582M (exactly $581,658,645) | Bohemia Interactive |
| | DARK SOULS™ III | older | $59.99 | 278,034 94% | 8.3M | $500M (exactly $500,377,790) | FromSoftware, Inc. |
| | Battlefield™ 2042 | older | $59.99 | 260,308 49% | 7.8M | $468M (exactly $468,476,308) | DICE |
| | Forza Horizon 5 | older | $59.99 | 260,218 89% | 7.8M | $468M (exactly $468,314,335) | Playground Games |
| | Sea of Thieves: 2026 Edition | older | $39.99 | 322,072 88% | 9.7M | $386M (exactly $386,389,778) | Rare Ltd |
| | ARC Raiders | $39.99 | 299,346 82% | 9.0M | $359M (exactly $359,125,396) | Embark Studios | |
| | Battlefield™ V | older | $49.99 | 236,709 70% | 7.1M | $355M (exactly $354,992,487) | DICE |
| | EA SPORTS FC™ 26 | $69.99 | 99,773 50% | 3.0M | $209M (exactly $209,493,368) | EA Canada, EA Romania | |
| | Grand Theft Auto V Enhanced | $29.99 | 210,784 83% | 6.3M | $190M (exactly $189,642,365) | Rockstar North | |
| | Forza Horizon 6 | $69.99 | 86,730 82% | 2.6M | $182M (exactly $182,106,981) | Playground Games | |
| | SCUM | $44.99 | 98,554 74% | 3.0M | $133M (exactly $133,018,334) | Gamepires | |
| | Dune: Awakening | $49.99 | 66,844 71% | 2.0M | $100M (exactly $100,245,947) | Funcom | |
| | Sid Meier's Civilization VII | $69.99 | 44,789 48% | 1.3M | $94M (exactly $94,043,463) | Firaxis Games | |
| | Escape from Tarkov | $49.99 | 55,824 49% | 1.7M | $84M (exactly $83,719,253) | Battlestate Games | |
| | DRAGON BALL: Sparking! ZERO | $49.99 | 50,395 86% | 1.5M | $76M (exactly $75,577,382) | Spike Chunsoft Co., Ltd. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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