Momentum · ranked
Rising
Niches where the typical new release earns more than it did 24 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 906 niches qualify, observed .
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- Choices Matter + Hex Grid Poor odds revenue up 650% on the market
- Solitaire + Female Protagonist Fair revenue up 535% on the market
- Puzzle Platformer + Post-apocalyptic Poor odds revenue up 550% on the market
- Looter Shooter + Flight Poor odds revenue up 385% on the market
- Stealth + Cold War Poor odds revenue up 705% on the market
- Metroidvania + Mystery Dungeon Poor odds revenue up 645% on the market
- Tower Defense + Twin Stick Shooter Poor odds revenue up 490% on the market
- MMORPG + Medieval Poor odds revenue up 635% on the market
- Action RTS + Survival Poor odds revenue up 730% on the market
- Hero Shooter + Survival Poor odds revenue up 330% on the market
- Real-Time with Pause + Space Poor odds revenue up 330% on the market
- Action RPG + Assassins Poor odds revenue up 365% on the market
- Farming Sim + Historical Poor odds revenue up 665% on the market
- FPS + Loot Poor odds revenue up 665% on the market
- Fighting + Cyberpunk Poor odds revenue up 450% on the market
- Souls-like + Mystery Poor odds revenue up 480% on the market
- Turn-Based Tactics + Match 3 Poor odds revenue up 590% on the market
- Beat 'em up + Aliens Poor odds revenue up 385% on the market
- Hockey + Local Multiplayer Strong odds revenue up 685% on the market
- Turn-Based Combat + Dynamic Narration Poor odds revenue up 590% on the market
- Open World + Sokoban Poor odds revenue up 280% on the market
- Immersive Sim + Gun Customization Poor odds revenue up 655% on the market
- Creature Collector + Dating Sim Poor odds revenue up 575% on the market
- Character Action Game + 2D Platformer Poor odds revenue up 520% on the market
- Character Action Game + Beat 'em up Poor odds revenue up 640% on the market
- MMORPG + Loot Poor odds revenue up 515% on the market
- On-Rails Shooter + Fantasy Poor odds revenue up 385% on the market
- Souls-like + Incremental Fair revenue up 580% on the market
- Automobile Sim + Destruction Poor odds revenue up 475% on the market
- Action-Adventure + World War II Poor odds revenue up 455% on the market
- Action RPG + Mechs Poor odds revenue up 550% on the market
- Survival Horror + Score Attack Poor odds revenue up 420% on the market
- Sports + Survival Poor odds revenue up 455% on the market
- City Builder + Post-apocalyptic Poor odds revenue up 600% on the market
- Real Time Tactics + Crafting Poor odds revenue up 550% on the market
- Action RPG + Aliens Poor odds revenue up 460% on the market
- Escape Room + Interactive Fiction Poor odds revenue up 395% on the market
- Time Manipulation + Robots Poor odds revenue up 385% on the market
- Hero Shooter + Robots Poor odds revenue up 330% on the market
- Open World + Alternate History Poor odds revenue up 400% on the market
- 3D Fighter + War Poor odds revenue up 475% on the market
- BMX Poor odds revenue up 390% on the market
- BMX + Arcade Poor odds revenue up 390% on the market
- Grand Strategy + Sandbox Poor odds revenue up 510% on the market
- Fighting + Boxing Poor odds revenue up 570% on the market
- JRPG + Robots Poor odds revenue up 445% on the market
- Farming Sim + Psychological Horror Poor odds revenue up 565% on the market
- Tactical RPG + Post-apocalyptic Poor odds revenue up 505% on the market
- Spectacle fighter + Robots Poor odds revenue up 210% on the market
- Stealth + War Poor odds revenue up 315% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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