Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,173 niches qualify, observed .
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- Stealth + Tactical RPG Poor odds revenue up 475% on the market
- Logic + Faith Poor odds revenue up 760% on the market
- Spectacle fighter + 3D Platformer Poor odds revenue up 500% on the market
- Crafting + Pirates Poor odds revenue up 810% on the market
- Mars Poor odds revenue up 800% on the market
- JRPG + Gothic Poor odds revenue up 920% on the market
- Action RPG + Survival Horror Poor odds revenue up 640% on the market
- Creature Collector + Dragons Poor odds revenue up 765% on the market
- Flight + Time Management Poor odds revenue up 785% on the market
- Spectacle fighter + Historical Poor odds revenue up 450% on the market
- Split Screen + Zombies Poor odds revenue up 615% on the market
- JRPG + Crime Poor odds revenue up 1070% on the market
- Building + Demons Poor odds revenue up 1100% on the market
- Real-Time with Pause + Real Time Tactics Poor odds revenue up 360% on the market
- Puzzle Platformer + Capitalism Poor odds revenue up 450% on the market
- Bikes + Physics Poor odds revenue up 455% on the market
- Looter Shooter + Base Building Poor odds revenue up 685% on the market
- Sailing + Arcade Poor odds revenue up 980% on the market
- Investigation + Steampunk Poor odds revenue up 735% on the market
- Swordplay + Puzzle Poor odds revenue up 735% on the market
- FPS + Conspiracy Poor odds revenue up 725% on the market
- Action RPG + Creature Collector Poor odds revenue up 690% on the market
- Loot + Aliens Poor odds revenue up 865% on the market
- PvP + Sniper Poor odds revenue up 435% on the market
- Open World + Sailing Poor odds revenue up 985% on the market
- Beat 'em up + Futuristic Poor odds revenue up 620% on the market
- CRPG + Thriller Poor odds revenue up 475% on the market
- Strategy RPG + Horror Poor odds revenue up 740% on the market
- Football (American) + Arcade Poor odds revenue up 495% on the market
- Dungeon Crawler + Metroidvania Poor odds revenue up 790% on the market
- Character Customization + Fishing Poor odds revenue up 980% on the market
- Cycling + Action Poor odds revenue up 425% on the market
- Party-Based RPG + Dragons Poor odds revenue up 640% on the market
- God Game + Hidden Object Poor odds revenue up 685% on the market
- Procedural Generation + Visual Novel Poor odds revenue up 1030% on the market
- Incremental + Conspiracy Poor odds revenue up 750% on the market
- Racing + Survival Poor odds revenue up 890% on the market
- Survival Horror + Turn-Based Tactics Poor odds revenue up 710% on the market
- Open World + Card Game Poor odds revenue up 1025% on the market
- Spectacle fighter + Action-Adventure Poor odds revenue up 545% on the market
- JRPG + Modern Poor odds revenue up 980% on the market
- Parkour + Hack and Slash Poor odds revenue up 815% on the market
- Immersive Sim + Horses Poor odds revenue up 710% on the market
- Shooter + Steampunk Poor odds revenue up 415% on the market
- Action RPG + Robots Poor odds revenue up 475% on the market
- JRPG + Survival Poor odds revenue up 465% on the market
- Colony Sim + Turn-Based Tactics Poor odds revenue up 800% on the market
- Immersive Sim + Platformer Poor odds revenue up 530% on the market
- Walking Simulator + Dogs Poor odds revenue up 715% on the market
- Destruction + Artificial Intelligence Poor odds revenue up 975% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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