Do I ship it?

GamesStealthStealth + Tactical RPG

Specimen · observed

Should I ship a Tactical RPG Stealth game?

Stealth + Tactical RPG

Only 14 developers shipped a Tactical RPG Stealth game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Cyber Knights: Flashpoint, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×7.6 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $4.5k, ×7.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.1k; 1 in 20 cleared $2.6M, ×4192 the market median. Revenue is up 475% on the market; 38 games are announced against 5 developers who shipped in the last year.

Deciding numbers: median 7.2 times the market baseline, revenue up 475% on the market, 38 announced, ×7.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Stealth + Tactical RPG
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 14
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.3k → $2.5k → $599 → $60 → $4.5k → $8.0k → $1.0k (still earning)
The last cohort is still earning.
Outcomes for Stealth + Tactical RPG: Plate 1 · outcomes, 2 yr, n = 14
Bottom 30% $1.0k (exactly $1,048)
Median $4.5k (exactly $4,497)
Top 25% $179k (exactly $179,040)
Top 5% $2.6M (exactly $2,632,522)
Developers, 2 yr 14
Released games 46
Announced 38
Effort 6 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 475% on the market, supply 45% fewer developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Stealth
effort 6 / 10 · medium · effort 6 sits in the medium band
Tactical RPG
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Stealth, Tactical RPG; 8 in 10 of the top 25% also carry RPG, Strategy, Tactical
Price point
$7.99 typical · top 25% priced $29.99 or above
Art
5 in 10 of the top 25% ship with Isometric, Atmospheric, Retro
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $7.99.

The top 10 games average 92% positive over 4,595 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.1k, median $4.5k, 1 in 4 over $170k, 1 in 20 over $2.6M.

3 in 10 developers made under $1.1k. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 5 developers who shipped in the last year, ×7.6 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Stealth with a different second tag, ranked by verdict then median.

  1. + JRPGFair7 devs · median $1.3k · 12 announced
  2. + World War IIPoor odds11 devs · median $43k · 14 announced
  3. + LGBTQ+Poor odds19 devs · median $30k · 30 announced
  4. + Turn-Based CombatPoor odds8 devs · median $27k · 31 announced
  5. + WargamePoor odds10 devs · median $21k · 39 announced
  6. + DinosaursPoor odds10 devs · median $17k · 23 announced
  7. + Gun CustomizationPoor odds20 devs · median $13k · 63 announced
  8. + Base BuildingPoor odds21 devs · median $13k · 57 announced
  9. + Cold WarPoor odds7 devs · median $10k · 31 announced
  10. + HistoricalPoor odds32 devs · median $9.6k · 76 announced
  11. + MilitaryPoor odds43 devs · median $8.5k · 122 announced
  12. + WarPoor odds30 devs · median $7.6k · 89 announced

All 159 pairs on the Stealth page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Partisans 1941 older $29.99 7,531 82% 226k $6.8M (exactly $6,775,641) Alter Games
Weird West: Definitive Edition older $39.99 3,962 77% 119k $4.8M (exactly $4,753,211) WolfEye Studios
Invisible, Inc. older $19.99 5,096 91% 153k $3.1M (exactly $3,056,071) Klei Entertainment
Cyber Knights: Flashpoint $29.99 2,926 93% 88k $2.6M (exactly $2,632,522) Trese Brothers
Capes older $39.99 446 67% 13k $535k (exactly $535,066) Spitfire Interactive
Deadeye Deepfake Simulacrum $12.99 839 98% 25k $327k (exactly $326,958) nodayshalleraseyou
Silent Storm Gold Edition older $9.99 963 88% 29k $289k (exactly $288,611) Nival
Vultures - Scavengers of Death $17.99 532 81% 16k $287k (exactly $287,120) Team Vultures
Jagged Alliance: Rage! older $19.99 387 49% 12k $232k (exactly $232,084) Cliffhanger Productions
The Stone of Madness $29.99 199 77% 6.0k $179k (exactly $179,040) The Game Kitchen
City of Springs $6.99 38 86% 1.1k $8.0k (exactly $7,969) The Naked Dev, Alterego Games
Paracom $10.99 21 90% 630 $6.9k (exactly $6,924) Steel Widow Klan
Downward Spear · EA $14.99 10 100% 300 $4.5k (exactly $4,497) imakegame software
Catolonizer · EA $5.99 12 100% 360 $2.2k (exactly $2,156) Alin Games
Master Knight $3.99 11 72% 330 $1.3k (exactly $1,317) DIG Games
Pretty Agent 2 $4.99 7 28% 210 $1.0k (exactly $1,048) MC GAME

Estimates: copies = reviews × 30, gross = copies × list price.