Do I ship it?

GamesParkourParkour + Hack and Slash

Specimen · observed

Should I ship a Hack and Slash Parkour game?

Parkour + Hack and Slash

Only 18 developers shipped a Hack and Slash Parkour game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, MOTORSLICE, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 72 more are announced, ×8.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.4k, ×5.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $3.2M, ×5221 the market median. Revenue is up 815% on the market; 72 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 5.3 times the market baseline, revenue up 815% on the market, 72 announced, ×8.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Parkour + Hack and Slash
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $16k → $449 → $1.7k → $3.4k → $750 → $665k (still earning)
The last cohort is still earning.
Outcomes for Parkour + Hack and Slash: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $718 (exactly $718)
Median $3.4k (exactly $3,356)
Top 25% $539k (exactly $538,531)
Top 5% $3.3M (exactly $3,278,560)
Developers, 2 yr 18
Released games 68
Announced 72
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 815% on the market, supply as many developers as the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Parkour
effort 6 / 10 · medium · effort 6 sits in the medium band
Hack and Slash
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Parkour, Hack and Slash; 8 in 10 of the top 25% also carry Action, Action-Adventure, Platformer
Price point
$9.99 typical · top 25% priced $54.99 or above
Art
5 in 10 of the top 25% ship with 3D, Anime, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $54.99 or above; the middle game at $9.99.

The top 10 games average 86% positive over 10,944 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $3.4k, 1 in 4 over $530k, 1 in 20 over $3.2M.

3 in 10 developers made under $720. 8 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 72 games are announced against 9 developers who shipped in the last year, ×8.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Parkour with a different second tag, ranked by verdict then median.

  1. + Walking SimulatorFair38 devs · median $719 · 32 announced
  2. + Combat RacingFair26 devs · median $719 · 23 announced
  3. + Precision PlatformerLong shot310 devs · median $359 · 293 announced
  4. + MetroidvaniaPoor odds8 devs · median $80k · 40 announced
  5. + SkateboardingPoor odds11 devs · median $4.8k · 20 announced
  6. + SwordplayPoor odds9 devs · median $4.2k · 33 announced
  7. + Dark FantasyPoor odds24 devs · median $3.4k · 37 announced
  8. + ModernPoor odds10 devs · median $3.1k · 24 announced
  9. + CatsPoor odds15 devs · median $3.1k · 18 announced
  10. + DestructionPoor odds10 devs · median $2.9k · 27 announced
  11. + StealthPoor odds26 devs · median $2.7k · 77 announced
  12. + Open WorldPoor odds57 devs · median $2.4k · 106 announced

All 109 pairs on the Parkour page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dying Light older $24.99 373,413 95% 11M $280M (exactly $279,947,726) Techland
Middle-earth™: Shadow of Mordor™ older $19.99 63,815 92% 1.9M $38M (exactly $38,269,856) Monolith Productions
Shadow Warrior 2 older $29.99 24,120 87% 724k $22M (exactly $21,700,764) Flying Wild Hog
Darksiders II Deathinitive Edition older $29.99 16,313 78% 489k $15M (exactly $14,676,806) Gunfire Games, Vigil Games, THQ Nordic
Prototype 2 older $39.99 10,389 75% 312k $12M (exactly $12,463,683) Radical Entertainment
Remember Me older $29.99 11,128 83% 334k $10M (exactly $10,011,862) DONTNOD Entertainment
Prototype™ older $19.99 12,518 80% 376k $7.5M (exactly $7,507,045) Radical Entertainment
ENSLAVED™: Odyssey to the West™ Premium Edition older $19.99 5,789 86% 174k $3.5M (exactly $3,471,663) Ninja Theory
MOTORSLICE $19.99 5,467 85% 164k $3.3M (exactly $3,278,560) Regular Studio
The Rogue Prince of Persia $29.99 2,393 89% 72k $2.2M (exactly $2,152,982) Evil Empire
KYOTO XANADU -the Blooming Phantom- $54.99 403 78% 12k $665k (exactly $664,829) Nihon Falcom
Bloodthief $19.99 1,017 95% 31k $610k (exactly $609,895) Blargis
Shady Knight $19.99 898 93% 27k $539k (exactly $538,531) Alexey 'cptnsigh'
Survival Machine $19.99 692 69% 21k $415k (exactly $414,992) Grape Pickers
ZIX · EA $9.99 28 78% 840 $8.4k (exactly $8,392) Hidden IO
GwenBlade: Halloween $5.99 27 92% 810 $4.9k (exactly $4,852) ArcWillow
Zorro and Zedd $7.99 14 71% 420 $3.4k (exactly $3,356) Cloud Control Games
UNPLUG - The Game · EA $10.99 5 100% 150 $1.6k (exactly $1,648) GoldLime Studios

Estimates: copies = reviews × 30, gross = copies × list price.