Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 1,976 niches qualify, observed .
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- Hidden Object + Demons Poor odds revenue up 385% on the market
- Flight + Adventure Poor odds revenue up 800% on the market
- Third-Person Shooter + Wargame Poor odds revenue up 460% on the market
- Shooter + Artificial Intelligence Poor odds revenue up 1115% on the market
- Strategy RPG + Dating Sim Poor odds revenue up 710% on the market
- Walking Simulator + Dynamic Narration Poor odds revenue up 765% on the market
- 3D Platformer + Romance Poor odds revenue up 1160% on the market
- 3D Fighter + Simulation Long shot revenue up 725% on the market
- Bullet Time + Magic Poor odds revenue up 725% on the market
- Action-Adventure + Naval Poor odds revenue up 780% on the market
- Tactical RPG + Logic Poor odds revenue up 700% on the market
- Baseball + Action Fair revenue up 995% on the market
- 3D Platformer + Dating Sim Fair revenue up 650% on the market
- Building + Perma Death Poor odds revenue up 980% on the market
- Motorbike + Simulation Poor odds revenue up 980% on the market
- Twin Stick Shooter + Robots Poor odds revenue up 980% on the market
- Swordplay + Choices Matter Poor odds revenue up 980% on the market
- Asynchronous Multiplayer + Loot Poor odds revenue up 980% on the market
- Real Time Tactics + Turn-Based Combat Poor odds revenue up 825% on the market
- Point & Click + Dogs Poor odds revenue up 615% on the market
- Sports + Collectathon Poor odds revenue up 1065% on the market
- Action RPG + Building Poor odds revenue up 1105% on the market
- Souls-like + Sci-fi Poor odds revenue up 690% on the market
- Metroidvania + Mystery Poor odds revenue up 310% on the market
- 4X + RPG Poor odds revenue up 950% on the market
- Physics + Demons Poor odds revenue up 950% on the market
- Crafting + Zombies Poor odds revenue up 1050% on the market
- RPG + Hidden Object Poor odds revenue up 1070% on the market
- Tactical + Modern Poor odds revenue up 1160% on the market
- Action-Adventure + Boomer Shooter Poor odds revenue up 550% on the market
- Building + Strategy RPG Poor odds revenue up 785% on the market
- Sports + Board Game Fair revenue up 1115% on the market
- 3D Platformer + Farming Sim Poor odds revenue up 515% on the market
- Spectacle fighter + Roguelike Poor odds revenue up 485% on the market
- Puzzle + Snow Fair revenue up 240% on the market
- FPS + Multiple Endings Poor odds revenue up 555% on the market
- Economy + Action Roguelike Poor odds revenue up 910% on the market
- Hunting + Crafting Poor odds revenue up 530% on the market
- Turn-Based Combat + Zombies Poor odds revenue up 1005% on the market
- Puzzle + Underwater Poor odds revenue up 445% on the market
- Resource Management + Romance Poor odds revenue up 985% on the market
- Action + Faith Poor odds revenue up 680% on the market
- Offroad + Simulation Poor odds revenue up 890% on the market
- Simulation + Western Poor odds revenue up 1030% on the market
- Third-Person Shooter + Post-apocalyptic Poor odds revenue up 800% on the market
- Combat + Alternate History Poor odds revenue up 980% on the market
- Boomer Shooter + Exploration Poor odds revenue up 700% on the market
- 2D Platformer + Supernatural Poor odds revenue up 745% on the market
- Walking Simulator + Alternate History Poor odds revenue up 860% on the market
- Collectathon + Sci-fi Poor odds revenue up 800% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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