Momentum · ranked
Rising
Niches where the typical new release earns more than it did 6 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 1,976 niches qualify, observed .
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- Third-Person Shooter + Walking Simulator Long shot revenue up 5290% on the market
- Spectacle fighter + Arena Shooter Poor odds revenue up 8215% on the market
- FPS + Wargame Poor odds revenue up 5320% on the market
- Driving + Flight Poor odds revenue up 3590% on the market
- Level Editor + Point & Click Poor odds revenue up 5700% on the market
- Souls-like + Precision Platformer Long shot revenue up 4585% on the market
- Survival + Mythology Poor odds revenue up 4865% on the market
- Simulation + Dwarves Poor odds revenue up 5415% on the market
- Life Sim + Demons Fair revenue up 7565% on the market
- Walking Simulator + Mythology Poor odds revenue up 2830% on the market
- Flight + Nature Poor odds revenue up 3690% on the market
- Crafting + Crime Poor odds revenue up 3940% on the market
- Boomer Shooter + War Fair revenue up 3650% on the market
- Shooter + Hacking Poor odds revenue up 6730% on the market
- Open World + Dogs Poor odds revenue up 4990% on the market
- Souls-like + Stealth Poor odds revenue up 4730% on the market
- Gun Customization + War Poor odds revenue up 4620% on the market
- Shooter + LGBTQ+ Poor odds revenue up 1700% on the market
- Character Customization + 6DOF Poor odds revenue up 3970% on the market
- 4X + Survival Poor odds revenue up 4590% on the market
- Gun Customization + RPG Poor odds revenue up 5980% on the market
- Hack and Slash + Puzzle Poor odds revenue up 2040% on the market
- Survival Horror + Noir Poor odds revenue up 5235% on the market
- Souls-like + Multiple Endings Poor odds revenue up 3375% on the market
- 4X + Hex Grid Poor odds revenue up 4360% on the market
- Action RPG + Collectathon Poor odds revenue up 2955% on the market
- Character Customization + Metroidvania Poor odds revenue up 5935% on the market
- Runner + Magic Poor odds revenue up 5835% on the market
- Combat + Vampires Fair revenue up 4095% on the market
- Base Building + Hack and Slash Poor odds revenue up 4790% on the market
- Wargame + Sci-fi Poor odds revenue up 3770% on the market
- Exploration + Snow Poor odds revenue up 3745% on the market
- Souls-like + Crafting Poor odds revenue up 4225% on the market
- Strategy RPG + Sci-fi Poor odds revenue up 4315% on the market
- Outbreak Sim + Horror Poor odds revenue up 3315% on the market
- Choices Matter + Heist Poor odds revenue up 3355% on the market
- 2D Fighter + Collectathon Poor odds revenue up 3550% on the market
- Time Management + Dogs Poor odds revenue up 3170% on the market
- Trading + Deckbuilding Poor odds revenue up 4200% on the market
- PvE + Vampires Poor odds revenue up 3700% on the market
- Real Time Tactics + Modern Poor odds revenue up 4575% on the market
- Class-Based + FPS Poor odds revenue up 4045% on the market
- Hack and Slash + Choose Your Own Adventure Poor odds revenue up 3340% on the market
- Tactical RPG + Horror Poor odds revenue up 4420% on the market
- Collectathon + LGBTQ+ Poor odds revenue up 2060% on the market
- Survival + Boomer Shooter Long shot revenue up 1705% on the market
- Fighting + Roguelite Poor odds revenue up 3690% on the market
- Hack and Slash + Resource Management Poor odds revenue up 4380% on the market
- Action-Adventure + Space Sim Poor odds revenue up 1725% on the market
- Turn-Based Tactics + Zombies Poor odds revenue up 3145% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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