Do I ship it?

GamesPvEPvE + Vampires

Specimen · observed

Should I ship a Vampire PvE game?

PvE + Vampires

Of 31 developers who shipped a Vampire PvE game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.1k, ×5.0 the market's $630 for a 6 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $440k, ×702 the market median. Revenue is down 60% on the market; 38 games are announced against 17 developers who shipped in the last year.

Deciding numbers: median 5.0 times the market baseline, revenue down 60% on the market, 38 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Vampires
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 31
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $358 → $42k → $1.1k → $3.2k → $23k (still earning) → $987 (still earning)
The last cohort is still earning.
Outcomes for PvE + Vampires: Plate 1 · outcomes, 2 yr, n = 31
Bottom 30% $419 (exactly $419)
Median $3.1k (exactly $3,118)
Top 25% $42k (exactly $41,958)
Top 5% $441k (exactly $440,779)
Developers, 2 yr 31
Released games 54
Announced 38
Effort 6 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 20% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Vampires
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE; 5 in 10 of the top 25% also carry Action, Action Roguelike, Roguelike
Price point
$5.99 typical · top 25% priced $19.99 or above
Art
6 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $5.99.

The top 10 games average 87% positive over 7,571 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $3.1k, 1 in 4 over $41k, 1 in 20 over $440k.

3 in 10 developers made under $420. 6 in 10 of the 16 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 17 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
V Rising older $34.99 110,505 89% 3.3M $116M (exactly $115,997,098) Stunlock Studios
Nunholy $7.99 5,150 88% 155k $1.2M (exactly $1,234,455) Chowbie
Priest Simulator: Vampire Show $19.99 735 94% 22k $441k (exactly $440,779) Asmodev
Hordes of Hunger $14.99 230 72% 6.9k $103k (exactly $103,431) Hyperstrange
Terrordrome - Reign of the Legends $19.99 168 72% 5.0k $101k (exactly $100,750) Huracan Studio
No Socks RPG $9.99 286 92% 8.6k $86k (exactly $85,714) Spicyfuse
Iron Core: Mech Survivor $6.99 352 73% 11k $74k (exactly $73,814) Soda Game Studio
Duriano $14.99 117 95% 3.5k $53k (exactly $52,615) Adisoft Gaming Co.,Ltd.
Castle Doombad Classic $9.99 140 95% 4.2k $42k (exactly $41,958) Grumpyface Studios
Relic Dudes $4.99 264 87% 7.9k $40k (exactly $39,521) Achenar Studios, danilomacb
Blood High! $5.99 129 81% 3.9k $23k (exactly $23,181) ALLAF GAMES

Estimates: copies = reviews × 30, gross = copies × list price.