Momentum · ranked
Rising
Niches where the typical new release earns more than it did 24 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 906 niches qualify, observed .
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- FPS + Futuristic Poor odds revenue up 405% on the market
- Real Time Tactics + Puzzle Platformer Poor odds revenue up 430% on the market
- Bikes + Driving Poor odds revenue up 360% on the market
- Level Editor + Transportation Poor odds revenue up 255% on the market
- RPG + World War II Poor odds revenue up 170% on the market
- Survival + Vehicular Combat Poor odds revenue up 360% on the market
- Looter Shooter + Aliens Poor odds revenue up 290% on the market
- RPG + God Game Poor odds revenue up 345% on the market
- Exploration + War Poor odds revenue up 290% on the market
- Open World + Horses Poor odds revenue up 385% on the market
- RPG + Dinosaurs Poor odds revenue up 410% on the market
- Turn-Based + Mechs Poor odds revenue up 395% on the market
- Parkour + Robots Poor odds revenue up 305% on the market
- Hack and Slash + Time Travel Poor odds revenue up 415% on the market
- Trading Card Game + Crafting Poor odds revenue up 360% on the market
- Gun Customization + Building Poor odds revenue up 390% on the market
- Gambling + Visual Novel Fair revenue up 340% on the market
- FPS + Robots Poor odds revenue up 390% on the market
- RTS + Loot Poor odds revenue up 375% on the market
- Time Manipulation + Perma Death Poor odds revenue up 285% on the market
- Hack and Slash + Assassins Poor odds revenue up 240% on the market
- Hack and Slash + Historical Poor odds revenue up 235% on the market
- Loot + Dystopian Poor odds revenue up 345% on the market
- Gun Customization + Cyberpunk Poor odds revenue up 270% on the market
- Action RTS + Tactical RPG Poor odds revenue up 305% on the market
- 6DOF + Fantasy Poor odds revenue up 300% on the market
- Souls-like + Space Poor odds revenue up 300% on the market
- JRPG + Zombies Poor odds revenue up 280% on the market
- Looter Shooter + War Poor odds revenue up 330% on the market
- Tower Defense + Artificial Intelligence Poor odds revenue up 275% on the market
- Local Multiplayer + Artificial Intelligence Fair revenue up 330% on the market
- Stealth + Hack and Slash Poor odds revenue up 295% on the market
- Combat Racing + Collectathon Fair revenue up 335% on the market
- CRPG + Grid-Based Movement Poor odds revenue up 335% on the market
- Logic + War Poor odds revenue up 245% on the market
- Choose Your Own Adventure + Heist Poor odds revenue up 180% on the market
- RTS + Flight Poor odds revenue up 315% on the market
- Flight + Perma Death Poor odds revenue up 330% on the market
- Building + Psychological Horror Poor odds revenue up 360% on the market
- Collectathon + Crime Fair revenue up 285% on the market
- Creature Collector + Mystery Poor odds revenue up 345% on the market
- Racing + Artificial Intelligence Poor odds revenue up 315% on the market
- Cooking + Magic Poor odds revenue up 280% on the market
- Hex Grid + Card Battler Poor odds revenue up 280% on the market
- Immersive Sim + Robots Poor odds revenue up 245% on the market
- Character Action Game Poor odds revenue up 300% on the market
- 3D Fighter + Survival Horror Poor odds revenue up 330% on the market
- Minigames + Magic Fair revenue up 330% on the market
- Action RPG + Time Travel Poor odds revenue up 250% on the market
- JRPG + Perma Death Poor odds revenue up 275% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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