Do I ship it?

GamesBuildingBuilding + Psychological Horror

Specimen · observed

Should I ship a Psychological-Horror Building game?

Building + Psychological Horror

Of 24 developers who shipped a Psychological-Horror Building game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 56 more are announced, ×4.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $7.2k, ×11 the market's $630 for a 5 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $1.3M, ×2229 the market median. Revenue is up 1100% on the market; 56 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 11.5 times the market baseline, revenue up 1100% on the market, 56 announced, ×4.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Building + Psychological Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.2k → $14k → $628 → $49k → $1.8k → $1.9k (still earning) → $14k (still earning)
The last cohort is still earning.
Outcomes for Building + Psychological Horror: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $628 (exactly $628)
Median $7.2k (exactly $7,193)
Top 25% $247k (exactly $246,817)
Top 5% $1.4M (exactly $1,399,599)
Developers, 2 yr 24
Released games 76
Announced 56
Effort 5 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 1100% on the market, supply 40% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Building
effort 5 / 10 · medium · effort 5 sits in the medium band
Psychological Horror
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Building; 6 in 10 of the top 25% also carry Adventure, Sandbox, Simulation
Price point
$6.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with 3D, Atmospheric, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $6.99.

The top 10 games average 94% positive over 119,141 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $630, median $7.2k, 1 in 4 over $240k, 1 in 20 over $1.3M.

3 in 10 developers made under $630. 7 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 56 games are announced against 14 developers who shipped in the last year, ×4.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Building with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds66 devs · median $28k · 70 announced
  2. + CatsFair52 devs · median $4.5k · 59 announced
  3. + TabletopFair56 devs · median $1.9k · 58 announced
  4. + Grid-Based MovementFair50 devs · median $719 · 57 announced
  5. + Interactive FictionFair17 devs · median $449 · 20 announced
  6. + Vehicular CombatPoor odds14 devs · median $303k · 40 announced
  7. + JRPGPoor odds10 devs · median $89k · 20 announced
  8. + Dating SimPoor odds28 devs · median $85k · 61 announced
  9. + Open World Survival CraftPoor odds112 devs · median $71k · 251 announced
  10. + Real-TimePoor odds14 devs · median $62k · 20 announced
  11. + CrimePoor odds13 devs · median $55k · 52 announced
  12. + SailingPoor odds13 devs · median $52k · 40 announced

All 210 pairs on the Building page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cities: Skylines II older $49.99 64,211 57% 1.9M $96M (exactly $96,297,237) Iceflake Studios, Colossal Order
People Playground older $9.99 298,158 98% 8.9M $89M (exactly $89,357,953) mestiez
My Summer Car $14.99 108,503 94% 3.3M $49M (exactly $48,793,799) Amistech Games
The LEGO® Movie - Videogame older $19.99 3,626 86% 109k $2.2M (exactly $2,174,512) TT Fusion, Traveller's Tales
REKA · EA older $19.99 2,989 82% 90k $1.8M (exactly $1,792,503) Emberstorm Entertainment
SHENZHEN I/O older $14.99 3,746 95% 112k $1.7M (exactly $1,684,576) Zachtronics
Lucid Blocks $9.99 4,670 93% 140k $1.4M (exactly $1,399,599) Lucy B. Locks
Flyout · EA older $19.99 2,137 83% 64k $1.3M (exactly $1,281,559) Stonext Games
Command & Conquer™ 4 Tiberian Twilight older $6.96 4,832 16% 145k $1.0M (exactly $1,008,922) EA Los Angeles
Deck of Haunts $19.99 1,206 84% 36k $723k (exactly $723,238) Mantis
DIVE or DIE - Children of Rain $17.99 1,255 91% 38k $677k (exactly $677,323) Drop Rate Studio
Tingus Goose $6.99 1,224 89% 37k $257k (exactly $256,673) SweatyChair
Goblin Nest $6.99 1,177 93% 35k $247k (exactly $246,817) BadColor
ROGUE LIGHT DECK BUILDER $3.99 888 94% 27k $106k (exactly $106,294) Gil Lawson
LIMSCAPE : THE LIMINAL SPACE EXPLORER $9.99 163 87% 4.9k $49k (exactly $48,851) SMOOTHEA
Don't Freeze: A Winter Card Survival · EA $17.99 31 74% 930 $17k (exactly $16,731) YOLO35GAMES
Pumpkin Woods · EA $19.99 24 87% 720 $14k (exactly $14,393) Enchanted Pumpkin Co.

Estimates: copies = reviews × 30, gross = copies × list price.