Do I ship it?

GamesReal Time TacticsReal Time Tactics + Puzzle Platformer

Specimen · observed

Should I ship a Puzzle Platformer Real Time Tactics?

Real Time Tactics + Puzzle Platformer

Only 16 developers shipped a Puzzle Platformer Real Time Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Pocket and Zooom, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 22 more are announced, ×3.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $550, ×0.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $90; 1 in 20 cleared $7.6k, ×12 the market median. Revenue is down 90% on the market; 22 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 0.9 times the market baseline, revenue down 90% on the market, 22 announced, ×3.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real Time Tactics + Puzzle Platformer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 16
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.3k → $119 → $0 → $4.7k → $899 → $60 (still earning) → $90 (still earning)
The last cohort is still earning.
Outcomes for Real Time Tactics + Puzzle Platformer: Plate 1 · outcomes, 2 yr, n = 16
Bottom 30% $90 (exactly $90)
Median $551 (exactly $551)
Top 25% $1.7k (exactly $1,678)
Top 5% $7.7k (exactly $7,675)
Developers, 2 yr 16
Released games 68
Announced 22
Effort 6 / 10
AI-buildability Medium
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 20% fewer developers than the period before.

Free games: 26%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real Time Tactics
effort 6 / 10 · medium · effort 6 sits in the medium band
Puzzle Platformer
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real Time Tactics, Puzzle Platformer
Price point
$2.99 typical
Plate 4 · demand

Why players buy here

The top 10 games average 85% positive over 140 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $90, median $550, 1 in 4 over $1.6k, 1 in 20 over $7.6k.

3 in 10 developers made under $90. 9 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 22 games are announced against 7 developers who shipped in the last year, ×3.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real Time Tactics with a different second tag, ranked by verdict then median.

  1. + DragonsStrong odds17 devs · median $6.6k · 19 announced
  2. + Outbreak SimFair12 devs · median $1.8k · 14 announced
  3. + HackingFair11 devs · median $987 · 11 announced
  4. + World War IIPoor odds24 devs · median $67k · 35 announced
  5. + Cold WarPoor odds9 devs · median $19k · 16 announced
  6. + HistoricalPoor odds88 devs · median $19k · 154 announced
  7. + Real-Time with PausePoor odds19 devs · median $16k · 31 announced
  8. + Real-TimePoor odds16 devs · median $16k · 26 announced
  9. + MechsPoor odds16 devs · median $13k · 32 announced
  10. + Vehicular CombatPoor odds20 devs · median $9.6k · 50 announced
  11. + God GamePoor odds19 devs · median $7.8k · 32 announced
  12. + Open WorldPoor odds29 devs · median $7.2k · 111 announced

All 176 pairs on the Real Time Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Train Valley 2 older $14.99 2,356 90% 71k $1.1M (exactly $1,059,493) Alexey Davydov, Sergey Dvoynikov, Timof… (Alexey Davydov, Sergey Dvoynikov, Timofey Shargorodskiy, Flazm)
I am an Air Traffic Controller 4 older $59.99 566 79% 17k $1.0M (exactly $1,018,630) TechnoBrain
JARS older $11.99 104 71% 3.1k $37k (exactly $37,409) Mousetrap Games
It Is Ticking older $6.99 59 94% 1.8k $12k (exactly $12,372) YenThe Studio
RUNNER RTX older $24.99 12 91% 360 $9.0k (exactly $8,996) Piece Of Voxel
Tetragon older $9.99 28 64% 840 $8.4k (exactly $8,392) Cafundo Estudio Criativo Eireli
Pocket and Zooom $15.99 16 75% 480 $7.7k (exactly $7,675) TechnoBrain
The Mythical City 3 older $19.99 10 100% 300 $6.0k (exactly $5,997) Gamesforgames
Kanji Industry · EA older $6.99 26 92% 780 $5.5k (exactly $5,452) Tsune Studio
Carnival Heroes - Super party minigames $3.99 39 97% 1.2k $4.7k (exactly $4,668) LAN - GAMES LTD
Lust Arena $9.99 10 20% 300 $3.0k (exactly $2,997) HFTGames
JAIL DICE: Roll to Break $6.99 8 100% 240 $1.7k (exactly $1,678) GyoonyGames
Only Down: Gravitation Up $0.99 33 96% 990 $980 (exactly $980) Gamesforfarm, Piece Of Voxel
Gallery Theft · EA $9.99 3 33% 90 $899 (exactly $899) Hard Shark Games
Knowledge Domination $0.99 19 78% 570 $564 (exactly $564) Frosy Games
ARROW WORLD $4.59 4 100% 120 $551 (exactly $551) ATOKESHI
Dream's frog $1.99 6 100% 180 $358 (exactly $358) Slay Buherman
Panin $2.99 2 100% 60 $179 (exactly $179) TCL

Estimates: copies = reviews × 30, gross = copies × list price.