Should I ship a Loot RTS?
RTS + Loot
Only 15 developers shipped a Loot RTS in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Ukrainian Warfare: Gostomel Heroes, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $4.6k, ×3.0 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $860k, ×577 the market median. Revenue is up 50% on the market; 19 games are announced against 6 developers who shipped in the last year.
| Bottom 30% | $539 (exactly $539) |
|---|---|
| Median | $4.6k (exactly $4,554) |
| Top 25% | $52k (exactly $52,220) |
| Top 5% | $864k (exactly $863,874) |
| Developers, 2 yr | 15 |
| Released games | 38 |
| Announced | 19 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 50% on the market, supply 35% fewer developers than the period before.
Free games: 13%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- RTS, Loot
- Price point
- $9.99 typical
Why players buy here
The top 10 games average 81% positive over 3,802 reviews.
What kills games here
3 in 10 developers made under $540. 7 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 19 games are announced against 6 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
RTS with a different second tag, ranked by verdict then median.
- + RomeFair
- + Outbreak SimFair
- + HorrorFair
- + NavalFair
- + TabletopFair
- + SportsLong shot
- + PuzzleLong shot
- + World War IIPoor odds
- + Real-Time with PausePoor odds
- + Open WorldPoor odds
- + Colony SimPoor odds
- + HistoricalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | War for the Overworld | older | $29.99 | 6,495 85% | 195k | $5.8M (exactly $5,843,552) | Brightrock Games |
| | Ukrainian Warfare: Gostomel Heroes | $14.99 | 1,921 90% | 58k | $864k (exactly $863,874) | Cats Who Play | |
| | Knightica | $14.99 | 1,136 74% | 34k | $511k (exactly $510,859) | Mad Mango Games | |
| | Darfall | $24.99 | 491 71% | 15k | $368k (exactly $368,103) | SquareNite | |
| | miniBONG | older | $9.99 | 881 79% | 26k | $264k (exactly $264,036) | Game Star |
| | Breach & Clear: Deadline Rebirth (2016) | older | $9.99 | 715 53% | 21k | $214k (exactly $214,286) | Mighty Rabbit Studios, Gun Media |
| | The Valiant | older | $24.99 | 209 61% | 6.3k | $157k (exactly $156,687) | KITE Games |
| | XiuzhenWorld2 | $12.99 | 134 67% | 4.0k | $52k (exactly $52,220) | Noforgetit | |
| | Divinity Vassals | $11.99 | 36 75% | 1.1k | $13k (exactly $12,949) | Yi | |
| | Tactical Command | older | $7.99 | 43 88% | 1.3k | $10k (exactly $10,307) | Hardy Games |
| | Tribe Nation | $9.99 | 24 79% | 720 | $7.2k (exactly $7,193) | Random Worlds s.r.o. | |
| | Necrotyper | $14.99 | 12 91% | 360 | $5.4k (exactly $5,396) | Vildiur | |
| | Elemental Magic Wars | $7.99 | 19 84% | 570 | $4.6k (exactly $4,554) | FWGames | |
| | Warsong | · EA | $14.99 | 10 70% | 300 | $4.5k (exactly $4,497) | Windforce |
| | Pirate Patrol | $4.99 | 19 42% | 570 | $2.8k (exactly $2,844) | INDIELLIGENT |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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