Momentum · ranked
Rising
Niches where the typical new release earns more than it did 12 months ago, against the market, while the number of developers shipping them is flat or falling. Momentum is market-adjusted, so a rising market does not make everything rise. 2,195 niches qualify, observed .
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- Life Sim + Psychological Horror Poor odds revenue up 125% on the market
- Party-Based RPG + Turn-Based Poor odds revenue up 135% on the market
- Open World + Fishing Poor odds revenue up 160% on the market
- Idler + Modern Fair revenue up 80% on the market
- Shooter + Survival Horror Poor odds revenue up 160% on the market
- Action RTS + Physics Poor odds revenue up 160% on the market
- Spectacle fighter + Beat 'em up Poor odds revenue up 135% on the market
- Exploration + Farming Poor odds revenue up 110% on the market
- Party-Based RPG + Tactical RPG Poor odds revenue up 170% on the market
- Dungeon Crawler + War Poor odds revenue up 120% on the market
- Co-op + Football (Soccer) Poor odds revenue up 140% on the market
- Action-Adventure + Outbreak Sim Poor odds revenue up 155% on the market
- Mini Golf + Puzzle Poor odds revenue up 65% on the market
- Action + Sokoban Poor odds revenue up 150% on the market
- Dungeon Crawler + Puzzle Platformer Poor odds revenue up 140% on the market
- Third-Person Shooter + War Poor odds revenue up 65% on the market
- FPS + Faith Fair revenue up 120% on the market
- Co-op + Modern Poor odds revenue up 150% on the market
- Building + Farming Poor odds revenue up 110% on the market
- Exploration + Fishing Poor odds revenue up 130% on the market
- Action RPG + Historical Poor odds revenue up 160% on the market
- FPS + Dating Sim Fair revenue up 50% on the market
- Wargame + Medieval Poor odds revenue up 125% on the market
- Tactical RPG + Mythology Poor odds revenue up 80% on the market
- 2D Platformer + Dystopian Poor odds revenue up 80% on the market
- Platformer + Mechs Poor odds revenue up 140% on the market
- Swordplay + Arcade Poor odds revenue up 125% on the market
- Card Battler + Cats Poor odds revenue up 115% on the market
- Sniper + Action Poor odds revenue up 115% on the market
- Action-Adventure + Military Poor odds revenue up 90% on the market
- Real Time Tactics + God Game Poor odds revenue up 95% on the market
- Choose Your Own Adventure + War Poor odds revenue up 85% on the market
- Naval Combat + Roguelite Poor odds revenue up 135% on the market
- Arcade + Time Travel Poor odds revenue up 95% on the market
- Tanks + 2D Platformer Fair revenue up 160% on the market
- RPG + Science Poor odds revenue up 130% on the market
- Loot + Mythology Poor odds revenue up 95% on the market
- RPG + Military Poor odds revenue up 135% on the market
- Incremental + LGBTQ+ Poor odds revenue up 85% on the market
- Spectacle fighter + Exploration Poor odds revenue up 35% on the market
- Agriculture + Adventure Poor odds revenue up 70% on the market
- Open World + Aliens Poor odds revenue up 150% on the market
- City Builder + Puzzle Poor odds revenue up 100% on the market
- Combat + Nature Poor odds revenue up 140% on the market
- Exploration + Auto Battler Poor odds revenue up 150% on the market
- 2D Platformer + Crime Poor odds revenue up 80% on the market
- Jump Scare Poor odds revenue up 65% on the market
- Hidden Object + Snow Fair revenue up 50% on the market
- Survival + Investigation Poor odds revenue up 130% on the market
- Strategy + Fishing Poor odds revenue up 145% on the market
Field notes, weekly
Five niches a week, one death, one deep dive.
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